Uroš Banješević, together with his co-founder Nenad Tomić, shared the story of their company Mad Head Games during Casual Connect Eastern Europe 2014. “What we were looking for was a one-night stand with the girl called game development, and we ended up married to her”, he says.
Uroš Banješević is the co-founder and CCO (Chief Creative Officer) of Mad Head Games. Together with friends Nenad Tomić and Aleksa Todorovic, he founded this company in 2011, and now proudly claims, “We are currently the leading HOPA developer in the world.”
By the time they founded Mad Head Games, Banješević had worked with his co-founders for six years in a journey that brought them many experiences, a great history together, and a store of knowledge. With these assets, they knew they could create beautiful games. At the beginning, he was officially the art director, but as the company has grown, his position has become more difficult to define; basically whenever someone needs help, he is there to assist. He is someone who is an endless source of energy, always looking for a new adventure and new ways of doing things.
Their optimism has definitely been born out, with Mad Head Games named as the Best Casual Developer of 2013. And when their publisher Big Fish Games revealed its list of the greatest games of all time, six of the top seven were from Banješević and his team.
The Value of F2P
Banješević is a strong proponent of the F2P model for designing and distributing games, and notes as well the importance of the platform spotlight moving from PC and consoles to handheld devices. This is the route Mad Head Games is determined to follow, moving from developing primarily for PC and consoles to mobile, and from premium games to the F2P business model. He believes F2P offers the best rewards, and that Mad Head Games is more than equal to the challenges of being the best in that arena.
F2P and mobile are the trends making the biggest impact on the games industry today, according to Banješević. But he emphasizes, “F2P is not just about the business model, it is about the entire design of the game.” Since Mad Head Games considers game design their strongest proficiency, they believe they will be able to raise the bar and create completely new experiences.
A second trend Banješević finds exciting is virtual reality, with ground-breaking technologies like Oculus Rift, although he suspects it may not be widely accepted. Even so, he admits, “The first time I put Oculus on my eyes, I was blown away. It was a completely new experience.”
All Work, All Play
Banješević’s passion for playing and creating games encompasses both his work and his free time. As a game developer, he finds his life complex and extremely busy, so his iPhone is now his preferred platform due to these advantages: it is always accessible, the play sessions are short, and the games are pure fun. Previously, the games he enjoyed were AAA titles on PC, but the time commitment these require is no longer feasible.
He has enjoyed many mobile games, but currently the game that keeps him returning to his phone is Clash of Clans. And it is certainly the one that has enticed him to spend the most money.
Banješević has many hobbies that are not directly related to game development, although he believes these all contribute to making him a better developer. His unique assortment of activities includes playing basketball, playing guitar, writing and singing, as well as studying ethnology.
At Casual Connect Eastern Europe 2014, he announced Mad Head Games latest creation, Minibang. This is the game he feels will create an entirely new world and redefine the genre of Point’n’Click adventures.
Catherine Quinton is a staff writer for www.gamesauce.org. Catherine loves her hobby farm, long walks in the country and reading great novels.