Events

Indie Prize Seattle Winners Revealed at Casual Connect USA 2017

August 3, 2017 — by Yuliya Moshkaryova

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Events

Indie Prize Seattle Winners Revealed at Casual Connect USA 2017

August 3, 2017 — by Yuliya Moshkaryova

Meet the best and the brightest from Paraguay, China, Brazil, Estonia, Russia, Poland, Ukraine, Colombia and USA. Indie Prize, an international scholarship program created by Computer Games Association for independent game developers, announced the winners of the 19th Indie Prize Awards during Indie Prize Seattle at Casual Connect USA 2017 – representing the best of the best in independent game design and innovation:




Indie Prize Winners:

Best Game Audio  Fhacktions by Posibillian Tech (Paraguay)

Best Game Design  Phantom Brigade by Tetragonworks (United States)

Best Game Art  Sand Stories by Sensory Studio Games (United States)

Best Game Narrative  Beholder by Alawar Entertainment (Estonia/Russia)

Best Multiplayer Game  Treadnauts by Topstitch Games (United States)

Best Kids and Family Game – Light Tracer by Oasis Games/Void Dimensions (China)

Best Mobile Game – Until Dead – Think to Survive by Monomyth Game Studio (Brazil)




Most Innovative Game G30 by Ivan Kovalov (Ukraine)




Best in Show: Audience Choice  World War Doh by Brainz (Colombia)

“It is exciting to see how Indie Prize and Game Nation grows with more and more local developer communities joining us worldwide and bringing new inspiring products to each Casual Connect conference. Developers from 41 countries submitted games across multiple platforms for the international Indie Prize scholarship in Seattle! On behalf of Casual Connect and Indie Prize, we congratulate all the finalists, nominees and winners, and are looking forward to seeing more games in the future,” said Yuliya Moshkaryova, Director of Indie Prize.

All the Indie Prize judges are veterans of the gaming industry and represent the following companies: Yodo1 Games, Rovio, FGL, Zeptolab, GameFounders, Execution Labs, Big Boat Interactive, Stugan, Exit Games, Keitai, I Teut You So and many more.

Reliance Games and Humble Bundle supported Indie Prize as Gold sponsors and the prizes for winners were provided by: Tenjin, Photon, Amazon Appstore, SpeedLink, IBM, Appodeal, Unreal Engine, Gamesauce.biz and Casual Connect.

For more information on Casual Connect and Indie Prize please visit the official websites or watch last year’s highlight video on Casual Connect’s official YouTube channel.

Submission forms for upcoming Indie Prize showcases in Kyiv, Ukraine; Disneyland Hotel, USA; and London, United Kingdom are currently open:

Casual Connect Kyiv 2017 | October 24-26, 2017 | Apply BEFORE August 30, 2017

Casual Connect USA 2018 | January 16-18, 2018 | Apply BEFORE November 15th, 2017




Casual Connect Europe 2018 | May 29-31, 2018 | Apply BEFORE March 31st, 2018

The full list of Nominees and Winners of the 19th Indie Prize Awards at Casual Connect USA 2017 in Seattle are:

Best Game Audio

  • Fhacktions developed by Posibillian Tech (Paraguay) – WINNER
  • Phantom Brigade developed by Tetragonworks (United States)
  • Almost a Hero developed by Bee Square (Spain)
  • Guilt Battle Arena developed by Invincible Cat (Canada)

Best Game Design

  • Phantom Brigade developed by Tetragonworks (United States) – WINNER
  • Clash of Magic developed by Narvalous (United States)
  • Beholder developed by Alawar Entertainment (Estonia/Russia)
  • G30 developed by Ivan Kovalov (Ukraine)

Best Game Art

  • Sand Stories developed by Sensory Studio Games (United States) – WINNER
  • Lila’s Tale developed by Skullfish Studios (Brazil)
  • Phantom Brigade developed by Tetragonworks (United States)
  • Guilt Battle Arena developed by Invincible Cat (Canada)

Best Game Narrative

  • Beholder developed by Alawar Entertainment (Estonia/Russia) – WINNER
  • Phantom Brigade developed by Tetragonworks (United States)
  • Philosopharium developed by Philosopharium team (United States)
  • Distortions developed by Among Giants (Brazil)

Best Multiplayer Game*

  • Treadnauts developed by Topstitch Games (United States) – WINNER
  • Auto Age: Standoff developed by Phantom Compass Inc. (Canada)
  • Ballistic Overkill developed by Aquiris Game Studio (Brazil)

Best Kids and Family Game

  • Light Tracer developed by Oasis Games/Void Dimensions (China) – WINNER
  • Pets Race developed by Kooapps (United States)
  • duOS developed by Team duOS (United States)
  • Philosopharium developed by Philosopharium team (United States)

Best Mobile Game

  • Until Dead – Think to Survive developed by Monomyth Game Studio (Brazil) – WINNER
  • Mona Lisa developed by Italic Pig (UK)
  • Beholder developed by Alawar Entertainment (Estonia/Russia)
  • Sand Stories developed by Sensory Studio Games (United States)

Most Innovative Game

  • G30 developed by Ivan Kovalov (Ukraine) – WINNER
  • Beholder developed by Alawar Entertainment (Estonia/Russia)
  • Mona Lisa developed by Italic Pig (UK)
  • Vidar developed by Razbury Games (United States)

Best Game In Show: Audience Choice: World War Doh developed by Brainz (Colombia)


* We have three nominees for the best multiplayer game for this show. It was an error in video production and we had to remove the fourth nominee who wasn’t initially there. We deeply apologize for the confusion.

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Yuliya Moshkaryova

Yuliya Moshkaryova

Yuliya Moshkaryova is the Indie Prize Director and Senior Project Manager and Team Leader at Ukrainian indie studio Wildec LLC. Yuliya travels around the world to meet indie developers from every corner of the globe and to invite the best games to join the Indie Prize scholarship. Follow @MoshkaryovaYuli to stay updated about Indie Prize news and gamedev events.

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