Anyone starting up a new company has a pocket full of dreams, but that usually only go so far without some money in the other pocket. Creators don’t always have ready access to capital and that’s where investors come in.
The experts in the Funding track at Casual Connect USA 2016‘ from both sides of the negotiating table will be focused on the hard details. They’ll tell it like it is and give the tools necessary in landing that next key round of funding.
Mobile is a significant growth sector for the gaming industry and many are expecting VR to be the next big thing for the industry. In Next-Gen: VR & AR track, Casual Connect USA will explore the what game makers are doing to make the sector take off and what investors want it to succeed.
VR’s Rapid Growth
While there’s a lot of excitement surrounding augmented reality and virtual reality, there’s also a lot of confusion as well. The potential for VR is huge while AR might be even larger over the long term, right now there are more questions than there are answers. Looking at the full breadth of the industry, Tim Merel, founder/CEO of Eyetouch Reality and Digi-Capital, will look at AR/VR revenue forecasts, sectors, business models, investment, core tech, pricing and users. The session titled “The Reality of AR/VR” will look extensively at the facts and figures of AR/VR.
With platforms like Vive, Oculus, PlayStation VR and Samsung Gear VR, consumer VR has definitely arrived. However, it can be a challenge for developers to make sense of these myriad platforms and decided which to target. Game developer Edward McNeill will talk about the differences between these various VR platforms, talking from the experience of someone who has already launched to VR titles in “How to Pick a VR Platform”.
Casual Connect USA is about matching the creativity of the games industry with new media innovation and investment. There will be many talented speakers at Casual Connect USA 2016, and today we are giving you a glimpse of some the esports track speakers. Now that streaming has come of age, esports is a more important sector than ever. Experts will talk about what gaming audiences demand and how publishers, developers and platforms should react.
The speakers come from established developers, investors, and streaming focused companies and all have huge passion for esports.