Mobile gaming gave development a medium to spread across the world. This presents a challenge for developers to generate jobs and interest in their games over the many evolving types of technology. The rate of change is accelerating and each region needs to be competitive. At Casual Connect Europe 2017, Dean Takahashi of GamesBeat at VenturBeat, guided attendees on a world tour and provided insight into how Europe fits in to this. During his presentation, Dean pointed out that “Mobile games now lead the game industry for revenue.” Furthermore Dean explained, “If there is a reason to change the order of things in the world, then new platforms are the way to do it. To maybe invest heavily, to dive into these new regions, new platforms in the game industry is a way to create new jobs.”
The contestant to represent Game Industry Conference from Poland at Indie Prize Berlin 2017 is Immortal Planet, an isometric action RPG for PC and consoles, created by Tomasz Wacławek, a developer already known for publishing RONIN in 2015. He was chosen by Game Industry Conference, whose chairman Jakub Marszałkowski also shares an overview of Polish gamedev industry.