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EventsNews

Top Liveops Practitioners Share Insights at LiveOps Connect 2018

January 3, 2018 — by Industry Contributions

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by Cynthia Tee, VP of Product, PlayFab

Successful game studios recognize and embrace the idea that games have evolved. Today’s popular games are operated as services that evolve and grow over time with new content, live events, and frequent updates. To be successful over the long term, games need to understand and segment their players, develop deep relationships, and to understand and meet the needs of multiple player segments – in other words, to excel at liveops.

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Indie Prize Participants During Casual Connect USA from Europe and Asia Part 2

December 31, 2017 — by Catherine Quinton

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Europe and India are bringing a fascinating variety of games to Indie Prize during Casual Connect USA at Disneyland® Hotel. This group of games include beautiful puzzle games, games requiring skills, learning fairy tales for children, games of suspense and, of course, games of competition. Indie Prize is seeing amazing innovation and diversity in these new games.

Game Title: Stack & Crack
Developer: Jambav
Platform: iOS
Country: India

Stack & Crack is a 3D puzzle game with beautiful levels. There is no tutorial; the levels are designed in a way that makes a tutorial unnecessary. But it is not an easy game. Each chapter introduces a different creative element that makes cracking the game a challenge to the brain.

Stack & Crack was shortlisted in the “Upcoming Game of the Year” section of NGDC 2017, Hyderabad, India.

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Announcing the Indie Prize at Casual Connect USA Participants from Europe and Asia Part 1

December 27, 2017 — by Catherine Quinton

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Europe and Asia are bringing some exciting participants to the Indie Prize during Casual Connect USA 2018 at Disneyland® Hotel. The games bring a variety of worlds and experiences, imaginary, realistic and even historical. The story lines are as varied as the environments, and challenge, adventure and learning are involved in all of them.

Game Title: Bushy Tail
Developer: Fuero Games
Platform: Desktop Win
Country: Poland

In Bushy Tail, three children are processing their experiences when refugees and foreign cultures suddenly arrive. They dive into the fictional world and tell the story of their hero, Little Fox, who goes through, adapts and overcomes the challenges of change. The game is constantly transforming, depending on which child is telling the story, giving the player the sense of influencing the plot.

EventsNews

Introducing the Finalists from Latin America for Indie Prize

December 22, 2017 — by Catherine Quinton

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The entries for Indie Prize during Casual Connect USA at Disneyland® Hotel from Latin America cover a number of different genres, although the majority emphasize some type of fighting or battles: brawlers, warfare, battling monsters for treasure. But there are also games that have a lost character trying to return home, a game with a character trying to find the way along a forest trail before it grows cold, and even a game to teach children with cancer about the disease.

Game Title: Manzana Misteriosa
Developer: Estudio Escabeche
Platform: Desktop Win
Country: Argentina

The central character of Manzana Misteriosa is Nina, a woman lost inside the Parque Neighborhood. She can only find her way out by interacting with other characters she meets, but the type of interaction she chooses alters the course of the game.

EventsNews

Casual Connect USA 2018 Indie Prize Participants from North America Part 2

December 21, 2017 — by Catherine Quinton

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This set of games from North America are more exciting entries for Indie Prize at Casual Connect USA 2018 at the Disneyland® Hotel. They include incredible variety, from arena fighting to digital board games; shooters and puzzle platformers to arcade adventures; beautiful explorations of orbital mechanics and collaborative art games to trivia games, games that extend the AR genre and even games designed to explore empathy and communication. Indie Prize will definitely be a great experience!

Game Title: Rumble League
Developer: Lorraine Studio
Platform: iOS
Country: United States

Rumble League is a real-time PVP game taking place in 1987 in a internationally sanctioned fighting competition. You can assemble a team of brawlers, travel to exotic locations around the world and fight other teams for glory and cash. You will enjoy the hand-crafted arenas and fighters, as well as the retro-futuristic synth soundtrack.

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Casual Connect USA 2018 Indie Prize Participants from North America Part 1

December 20, 2017 — by Catherine Quinton

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This year’s entries from North America for Indie Prize will certainly be highlights at Casual Connect USA at the Disneyland® Hotel. These innovative games range through a variety of genres – puzzles of various kinds, dancing, fighting, shooters, even genres that may be unique combinations, such as horror-sports-tragedy. The games are fun, intense, and challenging.

Game Title: CubeWorks
Developer: TinMoon Studios
Platform: VR desktop/console
Country: USA

Could you solve puzzles in a VR environment? CubeWorks gives you the opportunity to find out with challenging spatial puzzles in a fully immersive VR experience. As you progress, you discover new environments and you aim for the top with the highest score on a leaderboard.

CubeWorks launched into early access the same day it had a playable demo at New York’s PlayNYC convention. There is was voted a fan favorite and the top VR title.

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Developers Will Learn Ins & Outs of Kids Games At Casual Connect USA 2018

December 8, 2017 — by Gamesauce Staff

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Kids games are a major segment of the games industry – yet they often require a balance and finesse that other games don’t. And it is almost a given that kids games must hold some educational value. At Casual Connect USA 2018, the Kids & Family track will dive deep into these issues and more so that game developers can build games that kids will play and parents will buy.

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Games Publishing & Funding To Take Center Stage In Casual Connect USA 2018 Business Of Games Track

December 7, 2017 — by Gamesauce Staff

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Games are fun, but at the end of the day, building games is a business. It’s not all design and development. Funding and publishing must also be taken into consideration when building or running a studio. Luckily, independent developers looking for insights on these topics will find everything they need in Casual Connect USA 2018’s Business of Games track.

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