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Europe 2018Video Coverage

Baris Ozistek and Turning Your Idea into a Successful Game | Casual Connect Video

July 11, 2018 — by Catherine Quinton

Are you someone with an idea that you believe could be a successful game? Do you plan to create your own indie game studio? Unfortunately, no matter how great the idea is, it takes more to turn it into a success; you need to know you can get from here to there. You will have to figure out what you have to do to make it happen.

Baris Ozistek has the experience to help you make the crucial decisions that will help you succeed. Baris is the CEO of Netmarble EMEA and a board member of StartersHub. He has also been President of Turkish Digital Games Federation and a board member of Turkish Informatics Foundation.

Baris Ozistek at Casual Connect Europe 2018

StartersHub, one of the largest venture building funds in Turky and the Middle East, focuses on areas such as gaming, IoT, digital content and fintech. At Baris’ session at Casual Connect Europe, he shared some of the things they have learned from investing in forty-one very early stage startups in the past 2½ years. If you would like to find out more from Baris with insights into what you need to do to succeed as an indie game developer, watch the video of this session Learnings from StartersHub: From Ideas to Successful Games at Casual Connect Europe 2018 in London.

For more about Baris’ insights and career, see this exclusive article.

Europe 2018Video Coverage

In-App Header Bidding and Why with Natalie Portier | Casual Connect Video

July 10, 2018 — by Catherine Quinton

What is happening with monetizing today? What do you need to know to successfully monetize into the future? These are questions that are crucial for everyone in the game industry. Natalie Portier offers the information and solutions that can make the difference to your business.

Natalie is the Chief Operating Officer at ad mediation company Appodeal and has been with the company from the beginning. Innovations and quality game development are Natalie’s passions as they implement their ten years of experience in business operations and tech development.

Currently, everyone is interested in in-app header bidding, the next big thing in mobile development. Appodeal is now implementing this solution, providing closer access the actual highest price per impression for publishers and making it available to all Appodeal clients. At the Casual Connect session Mobile Advertising is Evolving: What You Need to Know to Monetize in 2018 and Beyond, Natalie explained more about this technology and why you should care about it, as well as shared the first industry results of in-app header bidding. You can learn more about this trend by watching the video of the full session from Casual Connect Europe 2018.

For more about Natalie and her career, please see this exclusive article.

Europe 2018Video Coverage

Lamia Shreim: Using Data to Enhance Monetization | Casual Connect Video

July 9, 2018 — by Catherine Quinton

This wasn't just a job I settled for, I enjoy everything about what I do. - Lamia ShreimClick To Tweet

Over time we have seen MENA’s mobile gaming market to be one of the world’s top profitable markets. This is particularly surprising given the fact that it has not been tapped into very much. In the MENA (Middle East and Northern Africa region) market, whales make up less tha 10% of total users yet they generate nearly 60% of a given game’s revenue. Join Tamatem Inc.’s Monetization & UA Manager Lamia Shreim at Casual Connect Europe as she described how to manage whales from the MENA which have proven to be more challenging than whales in other areas of the globe. Language barriers and cultural sensitivity and two big contributors to this challenge. This talk titled The Importance of Managing Whales in MENA focused on the importance of managing whales from the MENA with an emphasis on why localization is the key to unlocking this market.

Europe 2018Video Coverage

Nicol Cseko: Innovation in Ad Technology | Casual Connect Video

June 30, 2018 — by Catherine Quinton

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I relish the fast pace of innovation and experimentation in the Ad Tech industry. - Nicol CsekoClick To Tweet

At Casual Connect Europe, Nicol Cseko (VP of Product at Aarki) gave a talk entitled Level Up Your App Marketing with the Power of Creatives. She advised others on how to take the performance of your mobile app campaign up a notch by leveraging data for creative optimization. She also gave insights into successes and failures for mobile app campaigns and answered why they had the outcome that they did. Learn how you too can optimize ad creatives using data and previous lessons to deliver significant improvements in ad performance. Please see the video below for the full talk.

Kyiv 2017Video Coverage

Dave Rohrl: Making Consistently High Quality Games | Casual Connect Video

May 14, 2018 — by Catherine Quinton

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Life is too short to make bad games! - Dave RohrlClick To Tweet

Panelists Alex Mendelev (Advisor with DoubleJump Games), Dave Rohrl (CEO & Founder of Mobile Game Doctor), Konrad Stanczak (Promotions Specialist at Power Up Game Studio) discussed finding balance between gameplay and monetization at Casual Connect Kyiv 2017. The panel Designing for Revenue – It’s Not All Fun and Games was moderated by Tapdaq’s VP of Business Development Chris Lefebvre. Together, they shared their experience which varied from industry veterans to newly published indies.

USA 2018Video Coverage

Fundraising for a Successful Gaming Business | Casual Connect Video

May 2, 2018 — by Catherine Quinton

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Almost every entrepreneur will at some point need funding. This is especially true in the game industry. If you are in this situation, you need to know there are many tools to raise funds. Don’t be in a hurry to assume raising venture capital is your road to success; despite glorification from the tech publications, too often it can be the wrong instrument for the job.

Casual Connect USA 2018 brought together a panel of experts to help you understand what your options really are. The panelists included founders and investors whose perspectives from both sides brought valuable information on why, when and how to think about funding your business for the best results.

The panelists were:

Cesar Mufarej, Co-Founder and CFO at Fanatee, a company focused on casual mobile games. Fanatee has had more than 25 million downloads and is responsible for successful word games CodyCross and Stop. Cesar is responsible for monetization strategies, developing distribution and monetization partnerships and taking care of financial and legal matters.

Kamran Ansari is Venture Partner at Greycroft Partners. Kamran has been a venture investor and operator at Pinterest, Facebook, Venmo, Braintree, MyYearbook/MeetMe, Boxed Wholesale, Vungle and more. He served as Head of Corporate Development at Pinterest from early 2015, where he led nine acquisitions, including Jelly, Instapaper, URX, The Hunt and Highlight.

Mike DeLaet, Co-Founder and CEO of DOD Media Group, a full-service consulting firm focused on publishing, including BD and other digital distribution of mobile apps and games on the Apple App Store, Google Play and Amazon and more. Mike has also served as SVP of Global BD and Licensing at Kabam and SVP of Global Publishing at Glu Mobile.

The moderator of the panel was Mark Loranger, a serial entrepreneur with experience in a variety of technology startups. Mark is now Co-Founder of Braavo Capital. He has raised money from angel investors, banks and venture capital, but have also spent time on the other side of the table. Prior to Braavo, Mark was the founder of GraniteMade Ventures.

To learn more about options for funding your business, watch this video of Casual Connect session The Right Tool for the Job – Fundraising Strategy and Tactics for Building a Successful Gaming Business.

USA 2018Video Coverage

Publishers Helping Brands Reach Players | Casual Connect Video

April 22, 2018 — by Catherine Quinton

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Who is playing your games? As a publisher, you know there is a huge, diverse audience out there, actively engaged with a tremendous variety of games. And now, brands are discovering the value of this highly engaged audience. So brands want to reach them; they want to reach the players of your games. The game inventory is a perfect fit for brands, but how can publishers capitalize on this demand?

Casual Connect set out to find the answers, bringing together a panel to discuss this question at Casual Connect USA 2018. The participants included industry experts from all sides, including brands, mobile developers and monetization platforms, offering their perspectives on the present and future of brand advertising in mobile gaming. These are the participants:

  • Chandra Hill, Vice President of Monetization at MobilityWare. Chandra brings more than twenty years of experience in digital media and is responsible for monetization strategies at MobilityWare, including an in-app advertising platform that produces revenue streams for the company’s portfolio of mobile games. Before joining MobilityWare, Chandra filled executive positions at textPlus and MySpace.
  • Sameer Sondhi, Vice President and General Manager Business Development at InMobl. Sameer specializes in mobile monetization, display ads for mobile products, digital media business development, mobile advertising performance-based advertising, search engine and ad engine platforms.
  • Sally Lu, Senior Director, Ad Monetization at Jam City. Sally has managed ad campaigns from the ground up, growing them to over billions of ads served. She has also managed ad campaigns that reach more than 200 million customers each year and manages the ad operations team.
  • Andrew Gerhart, Chief Operating Officer of AerServ. After spending time as a marketer for multiple publishers, Andrew understands the complex advertising landscape with multiple ad networks and exchanges. He has been Chief Operating Officer for AerServ for five years, helping to build a world-class mobile app monetization and mediation platform. AerServ was acquired by InMobl in January, 2018.
  • Dave Edwards, Senior Vice President, Digital Marketing – Theatrical Films, Lionsgate. Dave is a news media enthusiast, entertainment industry operative and film lover. He has years of experience in high profile content creation, virtual reality and augmented reality, digital media and marketing, art direction and project management.

The Panel was moderated by Grant Cohen, General Manager of The Collective and Free App Analytics at Kochava. Kochava is the leading mobile measurement company providing analytics and attribution services across many of the world’s top apps. The Collective is a new business unit that utilizes data from Kochava’s Free App Analytics solution to deliver rich mobile audiences at massive scale over 2 billion devices globally through a self-serve UX.

To learn more about brand advertising in mobile gaming and what to expect in the future, be sure to watch the video of Getting in the Game: How Publishers Can Help Brands Reach Their Players.

USA 2018Video Coverage

Ad Monetizing in Mobile Games: Benefits and Risks | Casual Connect Video

April 12, 2018 — by Catherine Quinton

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As everyone involved in the mobile game industry knows, ad monetization has become critical to monetizing mobile games. And without effective monetization, no game can succeed. So how can you learn the best ways to monetize your game. At Casual Connect USA 2017, the panel discussion, The Pain and Gain of Ad Monetization – Publisher Stories, offered some important information from the publishers’ perspective of what works and what doesn’t.

Publishers experienced with ad monetization for mobile games participated as panelists. They included:

Jarrko Rajamaki, Vice President Advertising at Rovio. This is Jarrko’s second commission in this position at Rovio, heading ad monetization over the entire Rovio game portfolio. Jarrko began his career in online advertising at AOL’s European business and still proudly uses aol.com as his email address.

Dave Yonamine, Co-Founder and Chairman of Mobilityware. Dave is the primary liaison between Mobilityware and other app developers and has the primary responsibility for the company’s strategic direction. Mobilityware is a leading mobile games developer and has more than 250 million downloads across its award winning portfolio.

John Boog-Scott, Chief Operating Officer at PeopleFun. John has spent the past five years growing PeopleFun, learning the hard way what succeeds and what fails with mobile games UA and monetization. PeopleFun builds five star casual word games. John has also been a lean startup founder in many other software and games companies, including Ensemble Studios, the creators of Age of Empires.

Karim Farghaly, Director of Business Development at Bandai Namco Entertainment America for mobile platforms. Karim manages external partnerships with development studios, licencors, digital distributors and advertising platforms. Prior to BNEA Mobile, Karim held a number of executive positions in the games industry, including at Scarab, Empire and Interplay.

The panel was moderated by Ayala Rudoy, Director of Strategic Customers at SafeDK. Ayala is passionate about helping game developers ensure the ads they serve in their games don’t affect the game’s user experience, retention or revenue.

This session discussed the benefits and best practices when monetizing with ads and described the issues and main risks of displaying ads in mobile games. Watch the video of this session to learn from these experts in monetizing with ads in games.

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Kyiv 2017Video Coverage

Emmanuel Carraud and appChocolate: Succeeding with Games and Festive Apps | Casual Connect Video

April 11, 2018 — by Catherine Quinton

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I like selling something that makes people happy. - Emmanuel CarraudClick To Tweet

With over 50 million downloads and having been #1 in App Store general ranking in over 40 countries for multiple apps, appChocolate shared their story at Casual Account Kyiv. Emmanuel Carraud, CEO and Co-founder of appChocolate also shared practical tips on how to launch successfully mobile games for independent studios and indie developers including KPIs, localization, ASO, analytics, PR, monetization, user acquisition, App Store ranking on iOS and Android. Listen to the full lecture entitled How to Make Your Next Game Go BIG below.

Kyiv 2017Video Coverage

Michael Haberl: Operating Outside the App Stores | Casual Connect Video

April 10, 2018 — by Catherine Quinton

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I had no experience in anything whatsoever, but was totally motivated to learn it all. - Michael…Click To Tweet

Join Michael Haberl, Founder and CEO of Xendex, at Casual Connect Kyiv 2017 as he described the dozens of smaller stores out there for apps and encouraged developers to think outside of the box. These small stores offer mobile games as premium products or via subscriptions. There truly is success to be found in such niches. Michael’s presentation takes a closer look at these alternative app stores and markets, the players in there, business models and how developers can access them.

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