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Development

A chat with Krome Studios’ Steve Stamatiadis on pitching comic books, creating Blade Kitten and going downloadable

October 1, 2010 — by Vlad Micu

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Steve StamatiadisKrome Studios recently celebrated the release of their newest downloadable title Blade Kitten last week. Krome Studios’ Creative Director and creator of Blade Kitten Steve Stamatiadis took some time to talk to us about the challenges his team faced pitching the game to Atari, moving from a comic book concept to an actual game and tackling the competitive market of downloadable games.

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