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The Global Game Jam and beyond: Somyeol (2011)

January 7, 2013 — by Mariia Lototska

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The Global Game Jam and beyond series sheds light on the few brave Global Game Jam (GGJ) teams that have decided to take their GGJ projects to the next level and continue development after those challenging 48 hours. We ask each team to tell about their experiences, share learned lessons and offer advise on their attempt to turn their Global Game Jam project into a full fledged commercial product.

During the 2011 edition of the Global Game Jam, the “extinction” theme brought forth an incredible variety of concepts. A familiar looking, but incredibly refined game was Somyeol 2D, created at the Bremen GGJ site in Germany. A young team of students that made the game decided to continue development and released Somyeol. The original GGJ version developed at the Bremen site looked like this:

Its successor, called Somyeol (the “2D” was dropped), has got more features and better graphics and was released on iOS in February 2012. The game uses MadeWithMarmalade as middle ware and was later released our game on all mobile platforms including: Android, iOS, Bada, and Blackberry Playbook and the team is still working on the versions for Windows Phone and Blackberry 10. Somyeol now has more than 100.000 downloads in the Google Play Store and a 4 Stars Rating or higher in all the App stores it’s availabe in, including the Blackberry Appworld store. The final version looks like this:

Online

Gamesauce Challenge Announces Global Game Jam Winners

February 2, 2011 — by Vlad Micu and Javier Sancho

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The GGJ2011 Poster by Sjors Houkes

We have announced the ten winners of the Gamesauce Challenge for the IGDA Global Game Jam!

The ten winning games were selected from the 1487 games that were developed last weekend during the Global Game Jam 2011. Each winning team has been awarded the opportunity to showcase their game during Casual Connect Europe on Thursday, February 10, 2011 in Hamburg, Germany and all-access passes to Casual Connect Europe and three nights of accommodation.

Submissions were judged based on the potential of their teams to create commercially viable projects and meet with publishers during Casual Connect Europe. Each Global Game Jam site was given the opportunity to nominate their very best project for the contest.

The Rhythm of the Stars team from Finland
The Rhythm of the Stars team from Tampere, Finland


The Winners (in alphabetical order)

Death Pizza
Turku, Finland
Sabastian Jakaus, Tatu-Pekka Saarinen, Arash John Sammander. [email]

Hamsters and Plague
Oulu, Finland
Mika Oja, Teemu Kaukoranta. [email]

The Last Fleet
Capetown, South Africa
Marc Luck, Luke Marcus Viljoen, Rodain Joubert. [email]

Ned, You Really Suck the Life Out of a Room
New York, USA
Team NED: New York, USA, Randall Li, Chris Makris, Ben Norskov, Matthew LoPresti, Roger Cheng. [email]

Planetary Plan C
Curitiba, Brazil
Henrique Schlatter Manfroi, Pedro Medeiros de Almeida, Amora B., Karen Garcia, Rafael Miranda Gomes, Rodrigo Braz Monteiro, Fernando Su, Ne Sasaki. [email]

Rhythm of the Stars
Tampere, Finland
Pekka Kujansuu, Olli Etuaho, Juho Korhonen, Aki Jäntti. [email]

Somyeol2D
Bremen, Germany
Kolja Lubitz, Jannik Waschkau, Carsten Pfeffer, Jan Niklas Hasse. [email]

Snobli Run
Kajaani, Finland
Veli Vainio & Ilkka Leino. [email]

Speck
Manila, Philippines
Marnielle Lloyd Estrada. [email]

Ultimate celebration
Rochester, New York, USA
Lane Lawley, Brian Soulliard, Devin Ford, Lawrence Jung, Kevin MacLeod. [email]

The Somyeol2D team from Bremen, Germany
The Somyeol2D team from Bremen, Germany

The Runner Ups (in alphabetical order)

Dramatic Extinction
Hamar, Norway
Stig-Owe Sandvik, Kenneth Aas Hansen, Andreas Fuglesang.

Glitchhiker
Utrecht, The Netherlands
Jan Willem Nijman, Rami Ismail, Jonathan Barbosa Rutger Muller, Paul Veer, Laurens de Gier.

How to Kill Pandas
Pelitalo Outokumpu, Finland
Antti Piironen, Anssi Pehrman, Tuuka Rinkinen, Salla Hakko, Heikki Koljonen, Hannu-Pekka Rötkö, Lauri Salo, Juho-Petteri Yliuntinen, Lari Strand, Henry Härkönen, Sina Aho.

Johann Sebastian Joust!
Copenhagen Game Collective
Douglas Wilson, Nils Deneken, Lau Korsgaard, Sebbe Selvig, Patrick Jarnveldt.

MeteorCrash
Córdoba,  Argentina
Ezequiel Soler, German A. Martin, Carla Soledad Corcoba.

Make sure to participate in the IGDA Global Game Jam next year for your opportunity to win!

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