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Europe 2018Video Coverage

Baris Ozistek and Turning Your Idea into a Successful Game | Casual Connect Video

July 11, 2018 — by Catherine Quinton

Are you someone with an idea that you believe could be a successful game? Do you plan to create your own indie game studio? Unfortunately, no matter how great the idea is, it takes more to turn it into a success; you need to know you can get from here to there. You will have to figure out what you have to do to make it happen.

Baris Ozistek has the experience to help you make the crucial decisions that will help you succeed. Baris is the CEO of Netmarble EMEA and a board member of StartersHub. He has also been President of Turkish Digital Games Federation and a board member of Turkish Informatics Foundation.

Baris Ozistek at Casual Connect Europe 2018

StartersHub, one of the largest venture building funds in Turky and the Middle East, focuses on areas such as gaming, IoT, digital content and fintech. At Baris’ session at Casual Connect Europe, he shared some of the things they have learned from investing in forty-one very early stage startups in the past 2½ years. If you would like to find out more from Baris with insights into what you need to do to succeed as an indie game developer, watch the video of this session Learnings from StartersHub: From Ideas to Successful Games at Casual Connect Europe 2018 in London.

For more about Baris’ insights and career, see this exclusive article.

USA 2017Video Coverage

Mel Montano on The Best Publisher/Developer Relationship | Casual Connect Video

November 18, 2017 — by Catherine Quinton

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Publishers and developers, what is the state of your relationship? Is it great? Is it good but could be better? Or have you suffered through a miserable breakup? Whatever your relationship is like, you will enjoy the insights Mel Montano has to offer.

Mel Montano is the Senior Business Development Manager at Kongregate

Mel Montano is the Senior Business Development Manager at Kongregate where their work is focused on finding the best and most exciting games on mobile, PC, console and the web for publishing partnerships. Before coming to Kongregate, Mel spent four years as Business Developer at Humble Bundle. And before that Mel worked as an Environmental Scientist remediating pollution.

At Casual Connect USA Mel’s session on publisher and developer relations covered everything: breakups, both good and bad; ghosting; and even publisher/developer speed-dating (yes, really!) This session emphasized what you can do for better networking, how to create and maintain a good relations, and what to look for in a potential publishing partner. As Mel insists, “Consider your deal breakers in advance.” If you are concerned about maintaining the best publisher/developer relationship, be sure to watch the full video of Mel’s session.

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To learn more about Mel and also see a lecture from Casual Connect Europe in Berlin click here. 

EventsNews

Casual Connect USA: Let’s Talk Business

June 24, 2017 — by David Radd

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Casual Connect USA 2017 on August 1-3 in Seattle, Washington will cover a myriad of subjects detailing the developing, publishing, and marketing of games for all platforms. Taking place exclusively on August 2, the Business of Games track will kick off with a short welcome by track emcee Salim Mitha, a partner at Evolution Media and veteran in growth tech opportunities on funding, publishing and licensing.

The conference will feature sessions on various evolving game finance models, impacting almost every game developer in the industry. Jay Powell, CEO of The Powell Group, and Drew Boortz, Managing Vice President of Western Business Development at Nexon, will discuss a myriad of pros and cons of the various popular structures for game finance, including break-even structures, studio burn-rate deals, angel, Series A investment, crowdfunding, as well as creative hybrids of all structures. Patrick Sweeney, one of the leading attorneys in the games industry, will serve as moderator.

Patrick Sweeney has closed many deals on behalf of developers, so has particular insights in the publisher method of financing. He’ll talk about the pitfalls developers should avoid in publishing partnerships that he’s seen in the 500+ publishing agreements he’s helped conclude.

Publisher Courtship

Pitching publishers is an important skill for smaller developers to have to increase the exposure of their games. Talking on subjects like how to approach and pitch publishers, in addition to discussion of typical deal structures and expectations goings into a negotiation will be tinyBuild CEO Alex Nichiporchik, Team17’s Head of Publishing & Business Development Justin Berenbaum, Devolver Digital Partner and Funslinger Mike Wilson, and Versus Evil GM Steve Escalante, with Execution Labs co-founder Jason Della Rocca as moderator.

Developers and publishers have relationships not unlike people have, running hot and cold, suffering breakups and “ghosting”. Mel Montano, Senior Business Development Manager at Kongregate, will have a humorous take on the highs and lows of publisher networking, creating and maintaining relationships, and how to decide on a potential publishing partner.

Licensed for Business

IPs for music, films, TV or celeb licensing can have rewards and pitfalls for developers. Flashman Studios CEO Brad Young and Jam City EVP of Corporate Development & General Counsel Rob Zakari will talk about working in licensed IP business on franchises like Star Wars, Marvel, Walking Dead, Family Guy, Simpsons, South Park and many others.

Signing the right licenses is part of a general strategy including investment, acquisition and partnerships. Michael Chang, SVP Corporate Development at NCSoft West and Shanti Bergel, SVP of Business & Corporate Development at GREE International Entertainment will talk about their experiences working the business half of the industry for mobile and PC gaming.

Holistic Gaming Business

Gamers are changing and evolving all the time, and it’s important to be able to think holistically about it when you’re working in UA. Brian Boland, VP of Publisher Solutions for Facebook, will talk about overseeing the social media company’s efforts to help developers and publishers monetize their apps, sites and content.

There will also be insights from leading executives, giving their unique perspective from being on the leading edge. Gawkbox CEO Chris Brownridge, PlayFab James Gwertzman, CEO of and Jonathan Zweig, CEO of AppOnboard Inc., will talk about everything from streaming, gaming back-ends, and app development in a session moderated by LVP Partner Paul Heydon.

Network to Success

Casual Connect will cover multiple broad topics of the industry, covering VR & AR, game design, social casino and much more. Over 2,000 professionals are expected to attend the conference, making it a perfect networking event with three official networking parties. To find out more about what Casual Connect USA 2017 can offer, please visit usa.casualconnect.org.

USA 2016Video Coverage

Ian Atkinson: Succeeding with Your App | Casual Connect Video

September 25, 2016 — by Catherine Quinton

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You have created a great app and people are downloading it. What can you do from there to ensure the best opportunities for that app to succeed?

AdColony1Ian Atkinson, Vice President of Business Development at AdColony, offered his insights into the steps you need to take in the “Leveling Up Your App Economy” session at Casual Connect USA. At AdColony, Ian delivers high quality inventory for advertisers in the AdColony Network through partnering with game companies and tech vendors while enhancing monetization. Ian brought to the session his expertise, developed through more than twenty years of experience in the industry at both startups and large game publishers, with particular knowledge of emerging digital and interactive entertainment markets.

In this session Ian described how the top mobile app publishers are able to engage and retain users while, at the same time, maximizing monetization. The session analyzed the best practices and must have features of the apps that are doing it right and discussed the importance of an ad network. “Don’t treat ad networks as an ATM machine,” Ian emphasized. “Treat them like a trusted business partner.”

To learn more about how you can give your app the best chance for success, watch this video of Ian’s full session below.

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For a more detailed article about Ian Atkinson, click here.

IndustryNews

Navigating the New Gaming Market

July 10, 2016 — by David Radd

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The gaming market is in constant flux with new issues to worry about cropping up all the time. There are many paths to success and at Casual Connect USA speakers for Market Navigation will help attendees get to where they want to go!

How the Market Has Evolved

In the game industry it used to be common to just “fire-and-forget”. Titles were released and it was presumed that users would be able to find you. Smart promotion is a huge part of making a game successful, but that doesn’t mean it has to be a complete chore. Data experts at Casual Connect will talk about using the right sort of game advertisements to get users in front of the games they want. In the end, user acquisition can be used to benefit both players and developers.

But it’s not enough to promote things properly – you have to make sure you’re covered legally as well. Protecting a brand and IP is hugely important, using copyrights, trademarks, and patents. In Market Navigation, learn how and when to register an IP – and how similar they can be to others without prompting legal action. Most importantly, developers will learn why trademarks are the best defense for mobile app IP.

Protecting that one key IP can be key even for mobile game studios, since they tend to focus on bigger games that are fewer in number. Because of this, getting the most revenue out of these releases is key. Casual Connect speakers will discuss what to do when bringing a mobile property global. Key questions will be addressed, such as where to release a game, whether to partner with a local company, and what markets are the ones most likely to grow?

Reaching Customers

Despite the fact that smartphones are filled with data about their users, ads on them are still often low in quality and irrelevant to the consumer. This results in ads not connecting to the right market and ad revenue decreasing. Casual Connect will offer content on persona-based marketing and personalizing in-app advertisements so both the user and the advertiser get more out of the experience.

While there is still huge potential in the smartphones field, it’s a market that’s become extremely saturated and more difficult to penetrate than ever before. It’s important to understand the trends shaping the industry while finding the right audience and best monetization method for your games. Discussions about winning strategies for combining user acquisition and monetization will be abundant on Casual Connect’s Market Navigation track.

This targeting is key, since marketing is everywhere in modern society, and it’s easy for players to become sick of it. Oversaturated marketing can turn players off of a brand and even make them feel hostility toward it. Speakers on Market Navigation will talk about engaging players with a personalized approach that will optimize ROI and spread information to your customers in a positive way.

RELATIONSHIP DISRUPTION 

Targeted advertising and saturated markets are all well and good, but some are still working on getting a proper publishing deal. This is a key sticking point, since there are business models which are disrupting conventional developer-publisher relationships.

Whether it’s equity-based deals, crowdfunding or some sort of hybrid, industry deal makers will be on hand in Market Navigation to give all the details. Representatives from both sides, including legal and publishers, will talk about how financing has evolved to where it is and what sort of creativity goes into making deals.

NETWORKING AND MORE

Reps from developers King, Nexon and 505 Games will be navigating their way to Casual Connect USA . Market Navigation will also have expert marketers from Optimove, Starting Point and glispa.

Whether you’re a publisher looking to sign a developer’s game, a studio looking to pitch your game to a publisher or find funding, or an investor looking to back innovative ideas, Casual Connect USA will have plenty of developers, investors, publishers and more in attendance – and there will be networking opportunities with hundreds of game industry professionals all throughout the event.

Casual Connect USA is expected to have around 3,000 attendees and over 250 scheduled speakers across all its tracks, along with the means to search and arrange business meetings. The event takes place at the San Francisco Marriott Marquis on July 18-20. Find out more at usa.casualconnect.org.

Asia 2016Video Coverage

Itamar Benedy: Incredible Dynamism Brings Constant Challenges

June 6, 2016 — by Catherine Quinton

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'Apps penetration is growing each day, making the world a well-connected place.' - Itamar BenedyClick To Tweet

With growth in mobile ad revenue being 128% in the next few years, it is time to think beyond installs. In a session from Casual Connect Asia, In God We Trust – All the Rest Need Data, Itamar Benedy spoke about the powerful weapon known as data, answered data-related questions and explained how to unleash the power of data.
One tip Itamar gave: “Understand the user journey in real-life to optimize user acquisition and build personas while respecting privacy. No one likes to receive Push Notifications at 3am.

Europe 2016Video Coverage

Shanti Bergel on Corporate Development | Casual Connect Video

May 31, 2016 — by Catherine Quinton

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'Become the best in the world at something that interests you.' - Shanti BergelClick To Tweet

In this panel at Casual Connect Europe, billion-dollar global game publisher-investors explained the investment criteria, routes to M&A and actual value delivered in greater revenues and profits. Join Senior Vice President of Business and Corporate Development at GREE, Shanti Bergel and other publisher-investors in this informative panel.

Europe 2016Video Coverage

Jürgen Goeldner: The Games Industry is Never Boring | Casual Connect Video

May 6, 2016 — by Catherine Quinton

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Haptics make VR 'kind of scary to some extent but it is already a reality.' - Jürgen GoeldnerClick To Tweet

As VR rushes to market and commercial reality, it cements its status as a game-changing technology. It has also become the most invested sector in venture capital in a long time, with close to 300 venture-backed companies. At Casual Connect Europe, Jürgen Goeldner, owner at Fidius Trust, provided a 360° view of the necessary strategies for navigating the VR market trends. Jürgen spoke of how VR is changing games and our perception of them. VR is using haptics so that when you shake someone’s hand, “it feels like you are shaking somebody’s hand. Kind of scary to some extent but it is already a reality.” This and so much more are ways that VR is taking hold in today’s market.

Europe 2016Video Coverage

Daniel Bernstein on Making a Great Exit | Casual Connect Video

April 26, 2016 — by Catherine Quinton

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Daniel Bernstein
Daniel Bernstein is Vice President at Corum Group

Daniel Bernstein, with twenty years of experience in a variety of roles in high technology, possesses the expertise and insight to assist a company owner in understanding the best way to prepare for selling the company. Most recently Daniel was co-founder and CEO of Sandlot Games Corporation, a leading casual games developer and publisher. After selling the company to Digital Chocolate in 2011, Daniel started a game studio and a consulting practice and now advises high-growth businesses on product development, strategic initiatives, and M&A opportunities. Before founding Sandlot Games, Daniel held director level positions in a number of companies, including Wild Tangent and Monoliths.

At Casual Connect Europe, Daniel emphasized that the preparation phase is critical in positioning your company for sale, saying, “Planning is the key to higher valuations.” And yet most of us have little idea of what this planning should involve; “We do believe that the world is flat when it comes to selling your company.”

Among the items that should be addressed during preparation are setting tasks and timelines, allocating staff resources, conducting internal due diligence and readying financials. And even earlier, Daniel recommends, “Frame company agreements and contracts with M&A in mind – pay particular attention to assignment clauses.” Then, when actually conducting an exit, “Be realistic compared to historical results – sales, profit margin, revenue per employee – and do not miss your targets while negotiating.”

To learn more about the best way to ensure a successful transaction in selling your company, watch this video of Daniel’s complete session.

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To read more about Daniel Bernstein, read more here.

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