By David Moren, GameStylus consultant
GameStylus is a small game studio located in Prague, Czech Republic. It started in 2013 with one idea: To create a simple game engine and game editor, which would allow anybody to create his/her own adventure games without lengthy programming. And so, many months later, the GameStylus.com web site and game engine were born. And first adventure games came, one of them reaching more than 1,4 millions of downloads.
GameStylus game studio was founded in 2013 by Petr Mandik, who had previous experience with adventure games development from his previous game company Agawa, which published adventure games in 1990s in the Czech republic. These were games for PC, published on CDs – who remembers these times? But the times has changed and this time he decided to target broader audience – mobile and PC gamers around the world. But as aforementioned, he wanted not only to create games, but also to offer his game engine and game editor to other people.