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Exclusive InterviewsStudio Spotlight

Game Artists Hope New Tech & Fresh IPs Break Clone Fever

September 14, 2015 — by Steve Kent

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An illustration of Venerable Kawn, Master of Frost that CAH did for Kabam's Spirit Lords.
An illustration of Venerable Kawn, Master of Frost that CAH did for Spirit Lords.

From a contract game artist’s point of view, the next few years in the video game industry may look a little more interesting creatively — and a little lighter on the clones — than the previous decade.

“I think things are going to change a lot more in the next year or two than they did in the last three or four years. Even four years ago, mobile was still big,” said Jason Park, Concept Art House VP of operations, during a recent studio tour in San Francisco. “It feels actually exciting for the first time 10 years. It reminds me of the old days, where I actually want to be on the show floor.”

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