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ContributionsDevelopmentIndiePostmortem

Fhacktions: Mapping the Way

March 14, 2018 — by Industry Contributions

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By Juan de Urraza, Ceo of Posibillian Tech

Fhacktions is a location-based mobile MOBA game developed by Posibillian Tech, a Paraguayan startup founded in 2015. Set in a near future where the world is ruled by factions of hackers, players must battle each other to maintain control of strategically placed servers that provide them with currency and power. The core of the game is its location based mechanic, with servers placed in real world places, like your local coffee shop or the laundromat next door. Conceived before Ingress and Pokemon Go were launched, Fhacktions had an uphill road to follow in order to finance, code and promote a game with mechanics no one yet understood.

The game received several awards, like winning the “Best Audio” category in Indie Prize USA, and being finalist in Indie Prize in Asia and Europe in the “Best Multiplayer Game” category. Google selected Fhacktions as one of the 15 best games in the Google Indie Games Festival LATAM in 2018.

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Indie Devs from Spain, Tunisia, France and Paraguay Coming to Kyiv

October 16, 2017 — by Catherine Quinton

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One independent development team from Spain, one from Tunisia, one from France, and one from Paraguay will compete at the swiftly coming Indie Prize and Casual Connect Kyiv 2017.

The only participant in Indie Prize from Spain is fittingly named Solo. It combines the best of puzzle adventure with introspection.

Game Title: Solo
Developer: Team Gotham
Platform: Desktop Win
Website: http://www.teamgothammadrid.com/

In Solo, you are exploring a dream-like archipelago while contemplating your love relationships. This metaphoric puzzle adventure invites introspection and reflection.

Game DevelopmentPostmortem

Fhacktions: Sailing through uncharted waters

September 11, 2017 — by Industry Contributions

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By Juan de Urraza, CEO of Posibillian Tech

Posibillian Tech is the game development studio behind Fhacktions, a location-based MOBA mobile game set in a future world ruled by factions of hackers. The studio is based in Asunción, Paraguay, with 12 full time employees. It was founded in 2015 by two software engineers and lifetime gamers, Juan de Urraza and Gabriel Villalba, who previously developed some small games while studying at university, but never as professionals.

The beginning of all

Events

Indie Prize Seattle Winners Revealed at Casual Connect USA 2017

August 3, 2017 — by Yuliya Moshkaryova

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Meet the best and the brightest from Paraguay, China, Brazil, Estonia, Russia, Poland, Ukraine, Colombia and USA. Indie Prize, an international scholarship program created by Computer Games Association for independent game developers, announced the winners of the 19th Indie Prize Awards during Indie Prize Seattle at Casual Connect USA 2017 – representing the best of the best in independent game design and innovation:

ContributionsEventsIndieNews

Indie Prize Finalists from Brazil, Canada, Paraguay and Iran at Casual Connect Asia

April 27, 2017 — by Yuliya Moshkaryova

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Developers from Brazil, Canada, Paraguay and Iran will come and showcase their games at the international Indie Prize showcase during Casual Connect Asia 2017 in Singapore!

Game Title: Lila’s Tale
Developer: Skullfish Studios
Platform: VR mobile
Website: www.skullfishstudios.com
Country: Brazil

Immerse yourself in a fantastic and artistic experience, inside a dungeon crawler, crafted for Virtual Reality. Explore the mysteries lying beneath the dungeon, solve chain reaction puzzles and keep Lila safe to find her lost little brother.

The game was selected to Indie Pitch Arena during GMGC Beijing 2017 and will be released in 2017.

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