“Why the Supremacy Engine? It’s a 2D grid-based engine for now, and we are hoping to grow into more framework and more robust kind of regime for rapid prototyping,” Jason Yap explained during Casual Connect Asia 2014.

Jason Yap is a producer at Games Solution Centre, an initiative of the Media Development Authority of Singapore which is managed by Nanyang Polytechnic. GSC is a resource center for medium to small game companies; it assists them by providing a rapid prototyping development environment. Jason was previously the design director and COO/Lead Producer at Red Eye Studios.
Connecting People
Jason describes himself as a helpful person, so GSC must be the perfect place for him to exercise this quality. He uses his past experiences to assist local developers to be more efficient in terms of connecting with publishers, co-developers, and tools. He is also responsible for mentoring the developers.
The greatest satisfaction in Jason’s work comes from seeing GSC clients make it big on the App Store. Recently, they have had one that topped the charts.
Much of his free time is spent gaming, and he enjoys gaming jams and cooking. He prefers gaming on PC, but he also owns Xbox One, PS4, and Wii.

The New Console
Jason sees TV game consoles as an emerging trend that might change the mobile gaming landscape. To respond to this trend, they plan to acquire more publishing partners in order to assist Singapore developers to bridge over to this platform. But the trend he sees most affecting the games industry as a whole is the continuing importance of free-to-play.

At Casual Connect Asia, Jason announced that the Supremacy Engine, a turn-based mobile game engine, will be available for local development studios when they register with Games Solution Centre.

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