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Development

Thatgamecompany’s Robin Hunicke on working with feeling, Journey and how to be a great producer

September 7, 2010 — by Vlad Micu

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Robin Hunicke is currently facing two challenges at thatgamecompany: being the best producer she possibly can and working on thatgamecompany’s new experiment, Journey. Scheduled to talk during a panel, Hunicke shared her experiences with us on building Journey, working at thatgamecompany and what she thinks actually makes a good producer.

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