ContributionsGame Development

Indie Showcase: Hunter Hamster’s Snail Bob (iOS & Flash)

February 6, 2013 — by Mariia Lototska

main

ContributionsGame Development

Indie Showcase: Hunter Hamster’s Snail Bob (iOS & Flash)

February 6, 2013 — by Mariia Lototska

Hunter Hamster Studio was founded in 2010 by Andrey Kovalishin and Maxim Yurchenko. Located in Bryansk, Russia they started out developing Flash games. Now they are focusing on mobile devices, while trying to maintain the fun and brightness of Flash games. Their AppStore debut is a game called Snail Bob, on which Andrey will be sharing some insights in this port-mortem.

The story of how Snail Bob was born on Flash

We started out by doing only Flash games. One day Maxim contacted me and told: “I have a great idea – to make a game about an automatically crawling snail. We can think out various puzzles to guide him from point A to point B.” He showed me the first Snail Bob image.

I liked the idea so I created a simple prototype: a crawling snail that you can stop and get moving again by clicking. Initially we wanted to give players the opportunity to drag physical objects, but after creating the prototype, we found out it made the gameplay too hard. In the end we settled on Snail Bob crawling by himself. The player controls Bob by using different levers, buttons and other tools in order to get him to the finish on every level. This resulted in a funny mix between physics, puzzle and point-and-click games.

Mariia Lototska

logo
SUPPORTED BY