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Europe 2017Video Coverage

Real-World Applications of Gameplay with Hilmar Veigar Petursson | Casual Connect Video

February 21, 2017 — by Emily Baker

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Hilmar Veigar Petursson is CEO of CCP Games

Casual gaming has become much less casual. We as developers are discovering that gamers are ready and eager for a more immersed and deeper experience on a variety of platforms. At Casual Connect Europe, Hilmar Veigar Petursson, CEO of CCP Games since 2004, shared stories with the attendees about his and the company’s experience making games that can apply for years – or even decades. Hilmar has a valuable retrospective perspective with 20 years experience working on hardcore games. Using this sort of knowledge, developers have started to apply lessons learned by hardcore game developers.

Under Hilmar’s management, CCP’s critically acclaimed science-fiction game EVE Online has celebrated ten years in a row of subscriber growth. One example of gamers being immersed and doing something real that Hilmar shared during the session was how they are doing real science in EVE ONLINE. He explained that there is “a little mini game inside EVE ONLINE where you’re able to identify images which are from a database from a Swiss company we are working with so we can identify abnormal behavior in human biology. If you do a good job here, you’ll actually get paid in the money of the game. So basically we have EVE players doing actual medical research that might even lead to advances in curing cancer and people get paid for it with the money out of the economy which they value quite a bit and they value doing this also. I think that is a pretty phenomenal example of using the brain power of gamers not only to solve social puzzles and political intrigue but in EVE ONLINE but also to make advances in the real world.”

For more insights, see the full lecture below.

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USA 2016Video Coverage

Strategy in a Shifting Industry with Chris DeWolfe | Casual Connect Video

July 26, 2016 — by Industry Contributions

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'You have to be on the same page. If you're not, you are not going to get the deal.' - Chris DeWolfeClick To Tweet

The old paradigm is dead. Meet the new one: Gamertainment. During an interview at Casual Connect USA, SGN Co-founder and CEO Chris DeWolfe’s explained how games are becoming films at a faster rate than ever before and at the same time, well-known film/TV brands and celebrities are becoming games. Now, watching others play games is seen as entertainment. During this talk, Chris explains why he believes the boundaries which once defined entertainment and gaming are becoming more and more irrelevant, and how the former MySpace co-founder and CEO is evolving according to this belief. During the interview, Chris shared many insights about the game industry. As far as one of the kieys to success as a mobile game developer, Chris stressed to “Always add new content. If you are in Asia, you are adding new content every day or two. In the US, at a minimum, you are adding like every week or two or at least every month so it is a sort of living breathing organism that gets more and more interesting. There is always something new which is why these games last so long but from the IP rights holder and creator’s perspective, if you are not right on brand with them, . . . they are not going to approve your next build. So there is massive collaboration from the very beginning. You have to be on the same page. If you are not, you are essentially not going to get the deal.” To hear more, tune in and learn from an expert.

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