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DevelopmentIndieStudio Spotlight

The Deep End Games: Building a Bootstrapped, Innovative Game

January 18, 2017 — by Casey Rock

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The Deep End Games made a splash on the gaming scene in mid-2015 when they announced Perception, their first-person narrative horror adventure game that puts players in the shoes of a blind woman who uses her hearing and wits to solve mysteries and escape a deadly presence inside an abandoned mansion. The game and studio has been featured in publications such as IGN, Kotaku and PC Gamer.

Here is a quick look at how the studio and game came to be – and some key takeaways other developers might be able to benefit from.

Dynamic Duo

The Deep End Games is the husband-wife team of Bill and Amanda Gardner – who run the studio out of their home. Bill has a history in game development – working at Irrational Games in many positions and on multiple projects – while Amanda has extensive history in writing and English.

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Industry Leaders, Independent Innovators Provide Social Casino Gaming Insights at Casual Connect Europe

March 5, 2016 — by Casey Rock

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The social casino gaming track at Casual Connect Europe brought together big-name leaders and independent innovators for a focused look on how the social casino industry can continue thriving.

Playtika SVP Elad Kushnir’s fireside chat with GamesBeat reporter Jeff Grubb set an introspective tone for the track. The two discussed multiple challenges that the social casino market faces and how they might be overcome — including overall growth, different platforms, foreign markets and the top-heavy nature of the sector.

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