Stifled, a mic-enabled sound-based stealth thriller by Singapore developer Gattai Games, won Best Game Design and Most Innovative Game. In Stifled, players use echolocation with both sounds made in the game universe and by the players themselves using a microphone, to find there way around the world, but they must be careful not to attract attention to creatures in the darkness. The game came be experienced at Steam.
While GiGse touched on virtual reality’s place in the casino industry last year, this year it was a major focus. In its Day 2 opening lecture, KWP Limited Director Kevin Williams dove into VR gaming and what it could mean for the casino industry.
Kevin comes from the digital out-of-home entertainment (DOE) industry which, historically, has not overlapped much with the casino industry – although the two industries have sometimes competed for customers. However, with consumer trends toward entertainment shifting, the two industries have recently started working together. Kevin noted, for instance, that people are beginning to see casinos as experience destinations instead of gaming centers.
Kevin brought his experiences with VR from the DOE industry to share with those at GiGse who might be mulling VR setups in their casinos – listing various ways VR is already being used. He noted that many places are looking to VR to supplement their current entertainment options or provide something new for guests.
Game Title: Lila’s Tale
Developer: Skullfish Studios
Platform: VR mobile
Immerse yourself in a fantastic and artistic experience, inside a dungeon crawler, crafted for Virtual Reality. Explore the mysteries lying beneath the dungeon, solve chain reaction puzzles and keep Lila safe to find her lost little brother.
The game was selected to Indie Pitch Arena during GMGC Beijing 2017 and will be released in 2017.
Game Title: Silver Grapple
Developer: Jamie Rollo Games
Platform: Desktop Win
Silver Grapple is a 2D platformer about swinging through the air with a grappling hook, exploring the ruins of a disaster struck laboratory and uncovering its secrets.
Silver Grapple was displayed at GCAP 2016 Student Showcase.
Eight games from Taiwan, one game from Thailand and two games from Vietnam continues the list of developers from Southeast Asia who were selected to participate in the international Indie Prize showcase during Casual Connect Asia 2017 in Singapore.
Game Title: Magnesia
Developer: 18Light Game Ltd.
Magnesia is a 2D puzzle game made by 18 Light. Player plays as a little robot Orsted. Explore the mysterious planet Magnesia. This planet contains some special substances which create powerful magnetic force. The substances maintain planet’s resident basic living, but humans are eager to get it due to the energy shortage on earth, so the war begin between three groups, humans that want to conquer, humans that protect Magnesia and residents on Magnesia. In this situation, Orsted has to determine what and who she should trust.
Game Title: The Letter
Developer: Yangyang Mobile
Platform: Desktop Win, Desktop Mac
The Letter is a non-chronological, horror visual novel game with seven playable characters. It also features full English voice acting, several branching paths with more than 10 endings, highly animated character sprites and backgrounds, and quick-time events.
Game Title: NEO Impossible Bosses
Developer: Edwin Fan LiangDeng
Platform: Desktop Win
NEO Impossible Bosses is an RTS-MOBA Raidboss Rush in which you utilize a number of heroes to defeat the IMPOSSIBLE BOSSES!
Game Title: Pixel Gear
Developer: Oasis Games Ltd.
Platform: Console, VR desktop/ console
Pixel Gear is a colorful 3D pixel shoot-em-up with a variety of humorous cartoon monsters, zombies and ghosts as enemies to defeat. The game includes six levels that are filled with a variety of interactive objects that exhibit entertaining reactions when hit, and a host of upgradeable weapons as well as defensive objects.
Four games from France, three games from Germany and three games from United Kingdom will represent Western Europe at the international Indie Prize showcase during Casual Connect Asia 2017 in Singapore.
LILY – COLORS OF SANTA LUZ, SKYBOLT ZACK and Sticky Boy – games that were developed by students from ISART DIGITAL who will be graduated in July 2017. Isart Digital is a french school specialized in video games and 3D animation-VFX.
Game Title: LILY – COLORS OF SANTA LUZ
Developer: Lily Team
Platform: Desktop Win
War is near. A dark militia invaded Santa Luz. Confronted to violent humiliations, the inhabitants are losing their colors. Running away form the darkness threatening to swallow the city, Yvan will do everything to prevent his daughter from seeing the horrors and fight for Lily to keep her colors.
Developers from six countries will represent Eastern Europe at Indie Prize during Casual Connect Asia in Singapore. Five games from Poland, two games from Spain and one game from Czech Republic, Russia, Cyprus, Italy and Turkey.
The single representative from Italy is the game Downward. The game was nominated by Indie Prize nomination partner in Italy: Codemotion Rome. Codemotion is the biggest tech conference in EMEA. It is about all programming languages and technologies.