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EventsGame DesignNews

Indie Prize Contestants from Asia at Casual Connect Asia 2018

November 3, 2018 — by Catherine Quinton

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An outstanding number of games from Asia are participating in Casual Connect‘s Indie Prize in Asia 2018. These games allow you to be almost anyone imaginable, from a Hollywood movie director to the owner of a virtual pet, to even a prism journeying through crystal caves. You could go anywhere your imagination can take you – a theme park, the demon realm, a developer studio, and many others, even a place to create your own world. And these games will test your skills in so many different ways and in so many different situations.

Game Title: Hollywhoot
Developer: Joyseed Gametribe
Platform: iOS, Android
Country: Indonesia

Have you ever wanted to direct a Hollywood movie? If so you will love being in the director’s chair as you play Hollywhoot. This game offers a perfect parody of movies and TV shows using the “punniest” characters imaginable. You can achieve Primetime awards and continue raising your prestige as a director.

Hollywhoot won Comfest 9 Game of the Year and Comfest 9 Art awards. It has been featured in the App Store and globally in Google Playstore. It achieved 200K downloads in one month and was nominated for most promising game in Popcon 2017 and in IMGA SEA 2017.

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Announcing the Indie Prize at Casual Connect USA Participants from Europe and Asia Part 1

December 27, 2017 — by Catherine Quinton

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Europe and Asia are bringing some exciting participants to the Indie Prize during Casual Connect USA 2018 at Disneyland® Hotel. The games bring a variety of worlds and experiences, imaginary, realistic and even historical. The story lines are as varied as the environments, and challenge, adventure and learning are involved in all of them.

Game Title: Bushy Tail
Developer: Fuero Games
Platform: Desktop Win
Country: Poland

In Bushy Tail, three children are processing their experiences when refugees and foreign cultures suddenly arrive. They dive into the fictional world and tell the story of their hero, Little Fox, who goes through, adapts and overcomes the challenges of change. The game is constantly transforming, depending on which child is telling the story, giving the player the sense of influencing the plot.

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Southeast Asia Part 2: Developers from Taiwan, Thailand and Vietnam at Indie Prize

April 25, 2017 — by Yuliya Moshkaryova

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Eight games from Taiwan, one game from Thailand and two games from Vietnam continues the list of developers from Southeast Asia who were selected to participate in the international Indie Prize showcase during Casual Connect Asia 2017 in Singapore.

Game Title: Magnesia
Developer: 18Light Game Ltd.
Platform: PC
Website: www.18light.com.tw
Country: Taiwan

Magnesia is a 2D puzzle game made by 18 Light. Player plays as a little robot Orsted. Explore the mysterious planet Magnesia. This planet contains some special substances which create powerful magnetic force. The substances maintain planet’s resident basic living, but humans are eager to get it due to the energy shortage on earth, so the war begin between three groups, humans that want to conquer, humans that protect Magnesia and residents on Magnesia. In this situation, Orsted has to determine what and who she should trust.

EventsNews

Indies from Asia are Coming to Casual Connect Tel Aviv

October 14, 2016 — by Yuliya Moshkaryova

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The international Indie Prize showcase for independent developers will take place on Nov 1-3, 2016 in Tel Aviv. Sixty games from 21 countries were provided with an Indie Prize scholarship by Casual Connect and will be showcased at Habima Square during three days from 9 AM to 5 PM.

One game from India and two games from Taiwan will represent Asia at Indie Prize showcase in Tel Aviv.

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Demon Archive: Recurrence of Dr. Faustus and Fantastic Elements

August 4, 2016 — by Industry Contributions

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Founded in 2014, La Calade Games is merely composed by the couple at the beginning. As a player of roleplaying games, co-founder and CEO Shirley Cheng was excited to see so many hidden object games with amazing animations and stories on iPad during 2012. She remembers her first time playing these games on iPad: being really impressed, especially when the games were inspired by some classic works. One day Shirley’s husband saw her playing those hidden object games and wondered why she was so obsessed with them. Eventually he realized those were truly interesting, and considered making one, since he’s always had a dream to make his own game. Shirley tells more of the story of the award-winning game that has been honored for Best Narrative at Casual Connect Asia 2016. 


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Sliding Angel: Girls in Bikinis Liked By Audience and The Devs

July 15, 2015 — by Industry Contributions

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Childhood Studio was started in September of 2012. Their core members used to work for the same employer, but that development house ceased its operation back in July of 2012. Sharing the same creative vision, they decided to form their own studio to carry on their passion for games. Childhood Studio’s CEO Believe Liu shares the story of Sliding Angel. 

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