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Indie Prize Europe 2017 Winners Revealed

February 10, 2017 — by David Radd

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Photo by Lera Polska

Casual Games Association has announced the winners of the Indie Prize showcase. The honorees were revealed during a awards ceremony at Casual Connect Europe in Berlin.

Shadow Tactics: Blades of the Shogun, a tactical stealth game set in Japan’s Edo period by Mimimi Productions, won Best Game Design. Anshar Wars 2, a VR space shooter game by Ozwe Games, won Best VR Game. FRU, a puzzle platformer that that uses Kinect to make the player’s silhouette into a “portal” between two worlds by Through Games, won Most Innovative Game. Blink and Die, a VR rhythm title where the music defines the level by Sureksu, won Best Game Audio and Best Kids & Family Game

“Indie Prize is becoming bigger and bigger year by year – it is amazing and overwhelming to see indie talent and spirit growing so very strong all over the world,” says Yuliya Moshkaryova, Director of Indie Prize. “On behalf of Casual Connect and Indie Prize, we cordially congratulate all the finalists, nominees and winners, and are looking forward to seeing more games in the future.”

Photo by Lera Polska

Other winners include Figment, a 3D isometric action-adventure where players fight against the anxieties of a 40-year old man by Bedtime Digital Games, won Best Game Art. Empathy, an adventure game where you explore the memories from people of the path by Pixel Night, won Best Game Narrative. Lightfield, an omnidirectional racing game described as parkour with a space ship by Lost in the Garden, won Best Multiplayer Game. Super Pet Hero, a voxel game about dodging traffic and pet saving by Amused Sloth, won Best Mobile Game. Lastly CoverFire by 1MBand had the honor to win the Best in Show award which was voted for at the event. 

Indie Prize has partnered with many local game contests from around the world. This grants the opportunity for various regional winners to showcase their games at Casual Connect. All told, developers from 63 countries submitted 470 games for the international Indie Prize scholarship, an increase of 20 percent compared to last year’s Indie Prize Europe 2016. Forty-two judges selected the 130 indie games to be showcased in the Indie Prize area during Casual Connect Europe in Berlin.

Celebrating a well earned moment of triumph, photo by Lera Polsky

Fantastic Nominees:

BEST GAME AUDIO
Blink and Die developed by Sureksu
Guns, Gore and Cannoli 2 developed by Crazy Monkey Studios
The Long Reach developed by TLR Team
Beat the Game developed by Worm Animation

BEST GAME DESIGN
Shadow Tactics: Blades of the Shogun developed by Mimimi Productions
FRU developed by Through Games
The Adventure Pals developed by Massive Monster
Okhlos developed by The Adventure Pals

BEST GAME ART
Figment developed by Bedtime Digital Games
Vive le Roi developed by Seccia
Shadow Tactics: Blades of the Shogun developed by Mimimi Productions
Anshar Wars 2 developed by Ozwe Games

BEST GAME NARRATIVE
Empathy by Pixel Night
Lost Words developed by Fourth State
Code 7 developed by Good Wolf Studios
Shadow Tactics: Blades of the Shogun developed by Mimimi Productions

BEST MULTIPLAYER GAME
LIGHTFIELD developed by Lost in the Garden
Super Rocket Shootout developed by Oddly Shaped Pixels
Panoptic developed by Team Panoptes
Akuto: Mad World developed by Hut 90

BEST KIDS AND FAMILY GAME
Blink and Die developed by Sureksu
House of Languages developed by Fox3D Entertainment OU
Figment developed by Bedtime Digital Games
Trains VR developed by The House of Fables

BEST MOBILE GAME
Super Pet Hero developed by Amused Sloth
VOI developed by Yunus AYYILDIZ (gamebra.in)
unWorded developed by bento
Euclidean Lands developed by Miro Straka

BEST VR GAME
Anshar Wars 2 developed by Ozwe Games
Panoptic developed by Team Panoptes
The Biumbis developed by 3OGS
Wrath of Loki VR Adventure developed by The House of Fables

MOST INNOVATIVE GAME
FRU developed by Through Games
Lost Words developed by Fourth State
Shadow Tactics: Blades of the Shogun developed by Mimimi Productions
Panoptic developed by Team Panoptes

You can find the full list of Indie Prize Berlin 2016 finalists at indieprize.org.

Photo taken by Lera Polska

Join Indie Prize Facebook community to stay updated about Indie Prize https://www.facebook.com/groups/870174783048528/

The winners are supported by Unity (Platinum sponsor), Korean Game Developers Association (Gold sponsor) and the prizes for winners are provided by: Tenjin, Photon, Amazon Appstore, Appodeal, SpeedLink, ironSource and IBM.

EventsIndustry

GREE CEO to Speak on Industry Change at Casual Connect Europe

January 23, 2017 — by Casey Rock

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Andrew Sheppard has had a productive career – playing key roles at companies like Kabam, hi5, Electronic Arts and Outspark. Now, as the newly appointed CEO of GREE International Entertainment, Inc., he will share his expertise and insights with the audience at Casual Connect Europe in Berlin, Germany, as its keynote speaker on February 7.

So what type of experience does Andrew bring to the conference and what can developers and other games industry professionals hope to learn? Here is a quick look back at Andrew’s career and what to look forward to at Casual Connect Europe.

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Michelangelos of Interactivity: GameFounders Spring 2017

January 21, 2017 — by Khail Santia of Moocho Brain and The Bamboard Game Project

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I wake up after a night of binge coding to a dawn awash in the song of the muezzin. I am on the 27th floor of a glass tower in the midst of a modernist mountain range that is Bangsar South. Below me is all of Kuala Lumpur incredible in the fading night.

Three weeks ago, I received a message asking if I was interested in applying to GameFounders. I said, “Of course.” To my mind, GameFounders is the modern equivalent of the Sculpture Garden of the Medicis. Sculpture not involving marble, chisel and hammer, but interactivity, pixels and code. GameFounders calls digital talent from all over the world to come to Kuala Lumpur to build the future; accelerating the process by providing investment, a first-rate workspace and a three-month mentorship by masters of the various disciplines that comprise game development.

Over the Holidays, I faced a series of interviews. The first was with Christina Begerska, GameFounders Program Manager, sharp as an adamantium blade and kept fresh – no doubt – by the tears of failed applicants. Next was Reinaldo Normand, the Silicon Valley entrepreneur, investor and author. And finally, Kadri Ugand herself, Co-Founder and CEO of GameFounders.

I was sleepwalking throughout the long wait for The Decision. Then I was told, matter-of-factly, that we were in. It took a lot of staring into space before it finally sunk in – our studio, Moocho Brain Interactive, would be in GameFounders Spring 2017!

This cycle is made of nine teams selected from a growing pool of more than a thousand applicants. Three teams are from South America, two are from Europe and four from Asia. Meet the teams of GameFounders Spring 2017:

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Devs Coming from India, Turkey, Korea and Egypt to Casual Connect Europe

January 19, 2017 — by Yuliya Moshkaryova

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Three games from India and Turkey, one game from Republic of Korea, two games from Tunisia and one game from Egypt at the international Indie Prize showcase in Berlin during Casual Connect Europe 2017. Among them three games were nominated by Game Nation Nomination Partners: NASSCOM Game Developers Conference in India, Run Double Jump in Egypt and Tunisian Game Awards in Tunisia.

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Fourteen Indie Games from Southern Europe Competing at Indie Prize Berlin

January 18, 2017 — by Yuliya Moshkaryova

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One game represents Croatia, two games Greece and Portugal, four games Italy and seven games Spain at the international Indie Prize showcase in Berlin during Casual Connect Europe 2017! Among them, two games were nominated by Game Nation Nomination Partners in Italy: Milan Games Week and Codemotion.

GAME: Light&Dark
DEVELOPER: Under the Stairs
PLATFORM: Desktop Win
COUNTRY: Croatia

Light&Dark is a 2D roguelike platformer with random level generation. Light is your primary resource which you spend to uncover levels, kill monsters and progress through the game. Every death is permanent and every run is different.

Awards: Best gameplay and Best artstyle at Reboot Infogamer.

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Competing German Indie Devs at Casual Connect Europe 2017

January 16, 2017 — by Yuliya Moshkaryova

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Thirteen German based studios will showcase their games at the international Indie Prize Showcase during Casual Connect Europe 2017 in Berlin this February. One hundred-thirty of the best indie games were selected from 470 game submissions by honorable judges and provided with Indie Prize scholarship to attend the conference. This includes free all-access passes, a spot to showcase the game along with the world’s best indie developers and free accommodation in the indie hostel during three days of conference in Berlin.

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Join Eastern European Devs at Casual Connect Europe this February

January 15, 2017 — by Yuliya Moshkaryova

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One game from Bulgaria and from Republic of Moldova, three games from Romania and from Serbia, six games from Russia and nine games from Ukraine were selected by judges among 470 submission to represent their countries as the finalists at the international Indie Prize showcase in Berlin during Casual Connect Europe 2017! Among these, six games were nominated by Game Nation Nomination Partners: Game Factory Jam Winner which was in Republic of Moldova, DevPlay in Romania, DevGAMM in Belarus, White Nights in Russian Federation, Games Gathering Conference and GetIT! in Ukraine.

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Nordic Countries & Northern Europe at Indie Prize Berlin 2017

January 14, 2017 — by Yuliya Moshkaryova

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Three games from Finland and from Sweden, one game from Denmark, from Ireland and from Estonia, two games from Lithuania and eight games from United Kingdom will be showcased at the international Indie Prize showcase during Casual Connect Europe 2017. Among these games there are two games that were nominated by Game Nation Nomination Partners: Sweden Game Conference from Sweden and by GameOn from Lithuania.

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Who Will Represent Central Europe at Indie Prize in Berlin?

January 13, 2017 — by Yuliya Moshkaryova

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Twelve games from Poland, four games from Austria, two games from Switzerland and from Czech Republic and one game from Hungary are selected to be showcased at the international Indie Prize showcase in Berlin during annual Casual Connect Europe session. Among them, there are four games that were nominated to the international scholarship by Game Nation Nomination Partners events: Game Developers Session 2016, Game Industry Conference, Indie Games Polska and FreeGalaktus.

IndustryServices

Top 5 Insights From Vungle For Ads Success

January 12, 2017 — by Casey Rock

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2016 proved to be a fruitful year for Vungle, with the company reaching new milestones this last year. They are now the trusted ad platform for more than 25,000 mobile apps and serve two billion video views monthly on over 560 million devices across the globe. The company was consistently ranked No. 1 for cross-platform user retention – surpassing even Facebook and Google with gaming apps on iOS and Android in an AppsFlyer Performance Index Report.

How did these accomplishments come about? Here is a quick look at some of the key takeaways from Vungle’s successes.

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