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Winners of the 20th Indie Prize at Casual Connect Kyiv 2017

October 30, 2017 — by Catherine Quinton

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Casual Connect Kyiv 2017 has been going strong in beautiful Kyiv, a city known for its history, creativity and culture, October 24, 25 and 26. And now we have the results of the exciting 20th Indie Prize competition.

Best Game Audio

Best Game Audio was awarded to Kenshō developed by FIFTYTWO, a Russian game studio. Kenshō is a mysterious game that takes place within a ruined room with doors opening onto beautiful landscapes. It is an addictive puzzle game with the player matching blocks and overcoming challenges to unfold the narrative.

Best Game Audio Kenshō developed by Fiftytwo was awarded by Natalie Portier and provided with prizes from Amazon and Appodeal at the 20th Indie Prize Awards during Casual Connect Kyiv 2017

Nominated for Best Game Audio were Melody Streaks by Beeble Games of India, a game where the player creates music with every move the character makes; Talking ABC by Hey-Clay of Ukraine, which uses animal characters to make learning fun; and Guns ‘n’ Stories: Bulletproof VR by Mirowin of Ukraine, bringing VR to the Wild West Era.

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yellowHEAD to Discuss Game Growth Acceleration into 2020 with Google, AppsFlyer and Vivid Games

October 22, 2017 — by Industry Contributions

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By Marina Sapunova, Marketing Content Manager, yellowHEAD

yellowHEAD will be hosting a panel at Casual Connect Kyiv this week to discuss user acquisition techniques for developers and publishers to fuel their game growth into 2020. At Casual Connect USA, yellowHEAD’s Head of Social Acquisition, Ori Meiry, joined a panel on user acquisition and retention to talk about unique approaches used to help app developers meet their marketing goals. In Kyiv, experts from Google, AppsFlyer and Vivid Games will join Marina Sapunova, yellowHEAD’s Marketing Content Manager, to talk about the future of UA and what can be implemented today in order to help companies succeed tomorrow.

The main goal of the yellowHEAD’s panel in Kyiv is to give the audience an ability to look at the future of user acquisition from different perspectives: A major advertising platform, the biggest attribution and game analytics company, and a fast-growing development company. The topics to be discussed will try to paint a 360-degree view of user acquisition for the game developer community, as well as make predictions on what is waiting for app marketers down the road, so that they can prepare for the changes to come and implement the right marketing mix in their 2018-2020 marketing strategy.

Panel Overview

The panel will start with a current reality check, providing a unique opportunity to see how it is viewed from different angles in the industry. This holistic approach to the panel was not a random decision. It’s the guiding vision of yellowHEAD as a company that allows their clients to reach impressive results by implementing an overarching view of UA, combining proven paid and organic solutions across various platforms.

Followed by valuable insights on the key changes and challenges that user acquisition has seen this year, the discussion will move towards predictions for the future. This direction of the discussion is not accidental either, as yellowHEAD has been dedicating itself to a future-facing vision. Last month, yellowHEAD announced its unique and powerful predictive technology, Alison, that now fuels the growth of their current clients, together with an in-house creative team and top experts in ad campaign management and app store optimization. It not only allows to predict how well your campaign is going to perform, but also to spot any problems or data issues caused by ad platforms in order for marketers to optimize and take actions ahead of time.

Meet & Greet

Besides the panel, Casual Connect Kyiv is a great opportunity for yellowHEAD to meet game developers and share expertise that will help them improve their mobile marketing performance, as well as find new effective solutions to grow into new markets. In an industry that is changing so fast, it can get quite challenging to stay up-to-date and understand how these changes will affect the app marketing of tomorrow.

With a broad view of the industry and a large variety of clients with different game genres, yellowHEAD has an ability to benchmark performance results against similar apps and spot trends in the market. UA experts at yellowHEAD run large-budget marketing activities for companies like Playtika, SpaceApe, Scientific Games, and Zynga across Social, Google, and Media Buying channels and improve their user journey with effective ASO methodologies, thus delivering great results on all spectrums.

For those interested in joining yellowHEAD’s valuable panel, it will start at 11:00 AM on Wednesday, October 25 (Day 2 of the conference). If you would like to learn more about how yellowHEAD can help you grow your game with top effective UA strategies and techniques, set a meeting with Marina Sapunova.

EventsNews

India, Iran and Malaysia Will Be Represented at Indie Prize Kyiv

October 17, 2017 — by Catherine Quinton

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Indie Prize and Casual Connect are going to be in Kyiv for the first time in 4 years! It is going to be a great event. This article will highlight the independent developers from India, Iran and Malaysia that are coming to compete at the event.

The Indie Prize participant from India is a game that brings a new twist to musical games on mobile platforms to encourage experimentation with creating music.

Game Title: Melody Streaks
Developer: Beeble Games
Platform: iOS
Website: www.melodystreaks.com

Peggy Mallet, the character in the game Melody Streaks, creates music with every move she makes. Each of her turns plays a musical note. The player can tap in harmony with her turns on the track and experience the joy of making musical melodies as Peggy somersaults through the tracks.

Melody Streaks combines one tap game mechanic with musical sheets, allowing anyone to become a musician.

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Discover the Latest in AI and VR on Casual Connect Kyiv’s Tech Track

October 15, 2017 — by Casey Rock

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Moore’s Law is still in full-swing since Gordon Moore first made his now-famous observation in 1965. Technology continues to change at a nearly breakneck pace – not only getting smaller and faster, but also more advanced and intricate. From artificial intelligence to high fidelity, it can be difficult to stay on top of everything. In Casual Connect Kyiv’s Tech track, attendees can expect to receive numerous insights to help them keep on top of the latest technology so they can make their games the best they can be.

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Casual Connect Kyiv United In Diversity Track: Diversity Experience Exchange

October 14, 2017 — by Orchid

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“Diversity” and “Ukraine” were actively mentioned in one sentence around the time of Eurovision 2017, where “Celebrate Diversity” was the official slogan of the show. While it brought some attention to diversity-related issues in the country, it’s still up to particular companies how to implement diversity-friendly policies and adapt them to local reality. While being part of global processes and tagging along with adopting best practices from other countries, Ukraine has it’s own array of diversity-related issues, with the status of women in managing positions, work-parenting balance, as well as major accessibility problems being the main ones. Fortunately, things are moving forward – come to the United In Diversity track at Casual Connect Kyiv, and learn from the best Ukrainian diversity-enforcing experiences.

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United in Education Bringing Several Workshops to Casual Connect Kyiv

October 13, 2017 — by Casey Rock

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Casual Connect has always been about educating game developers to keep them at the top of their game. Recently, Computer Games Association, Casual Connect’s parent organization, unveiled their United in Education initiative. Calling it their “largest initiative”, United in Education is meant to provide “a comprehensive set of educational materials for games industry professionals”. At Casual Connect Kyiv this will be reflected in two days of hands-on workshops under the United in Education track. The workshops can essentially be split into three categories: business development, game monetization, and platform insights.

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Finalists from Bosnia and Herzegovina, Belarus, Russia and Moldova Coming to Indie Prize Kyiv

October 10, 2017 — by Catherine Quinton

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Indie Prize and Casual Connect are returning to Kyiv in Ukraine this month! Here are a few of the finalists that will compete in Indie Prize from Bosnia and Herzegovina, Belarus, Russia and Moldova.

The participant in Indie Prize at Casual Connect Kyiv 2017 from Bosnia and Herzegovina is a puzzle adventure in a collapsing world. The player must face the worst things that can happen and still bring order to the world.

Game Title: The Enchanted World
Developer: AI Interactive
Platform: Android
Website: www.ai-interactive.net

The Enchanted World is a world torn asunder. The player, the hero of the game, is searching for his lost love. As he searches, he brings order back to the world, one puzzle piece at a time. The characters he meets along his way have all been impacted by the collapse of the world and represent the five stages of grief (denial, anger, bargaining, depression and acceptance). The characters help him overcome the obstacles he meets and he helps them find their place in the world.

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Indie Developers from Sweden, Denmark, Finland and The Netherlands Flock to Kyiv

October 9, 2017 — by Catherine Quinton

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Indie Developers from Northwestern countries in Europe including one team representing each of these countries: Sweden, Denmark, Finland and The Netherlands will compete at the 20th Indie Prize which will be held in conjunction with Casual Connect Kyiv 2017.

Sweden’s participant in Indie Prize is an unusual adventure game that is already attracting attention in several categories in the app stores.

Game Title: Castle Cats
Developer: PocApp S
tudios
Platform: Android
Website: http://www.pocappstudios.com/

Castle Cats is a cat collection adventure. The player takes the role of the guild leader and works to defeat the ultimate enemy: The Evil Pugomancer. But you will have to play the game to find out how cat collection is such an adventure.

Castle Cats was featured as 8th in the New and Updated category of Google Play and 20th place for New Games We Love on Apple. It also received 15th place in the Action and Adventure category at launch on June 15th 2017.

Denmark’s entry in Indie Prize 2017 is an endless runner that adds the twist of music to the excitement of surmounting obstacles and defeating enemies.

Game Title: Disco Flip
Developer: ALL CAPS
Platform: Android
Website: http://www.allcapsgames.com/

Do you like action? How about music? Disco Flip combines the two with an endless runner world. There are countless characters, each with their own music and visuals. And the player must navigate both obstacles and enemies to succeed in this game.

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Ukrainian Indie Developers will Represent at Indie Prize Kyiv!

October 8, 2017 — by Catherine Quinton

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The Ukraine is bringing a wide variety of games to participate in Indie Prize at Casual Connect in Kyiv. They range through the genres from point-and-click adventures, shooters, puzzles games and a game that takes you to the world of mental disease. There are especially intriguing educational games for children.

Game Title: Foxtail
Developer: Gingertips
Platform: Desktop Win
Website: http://foxtailgame.com

Foxtail, a classic point-and-click adventure, has a world of complex and variable tasks. The main character is a fox named Leah who faces a long and difficult journey through mines, mountains swamps and a dangerous night forest. But each character has its own life and the player must interact with them all in some way. The player must also assist Leah in defeating her fears and helping those she meets along the way.

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Indie Prize Participants from Argentina and Canada in Kyiv

October 7, 2017 — by Catherine Quinton

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Two participants from Argentina and one participant from Canada will join the competition at Casual Connect Kyiv and Indie Prize. The two excitingly different games from Argentina is represented at Indie Prize Kyiv both demand skill and determination but are very divergent types.

Game Title: Darkestville Castle
Developer: Epic Llama
Platform: Desktop Win
Website: https://www.facebook.com/epicllamagames/

Darkestville Castle has graphics reminiscent of the twisted aesthetics of The Nightmare Before Christmas. Add to that the classic point-and-and click techniques of games like Monkey Island and you are ready to follow the comedy narrative of Cid, the mischievous demon of Darkestville.

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