main

Kyiv 2017Video Coverage

Mel Montano on The Best Publisher/Developer Relationship | Casual Connect Video

November 18, 2017 — by Catherine Quinton

ccseatlleDay1-78-960x540.jpg

Publishers and developers, what is the state of your relationship? Is it great? Is it good but could be better? Or have you suffered through a miserable breakup? Whatever your relationship is like, you will enjoy the insights Mel Montano has to offer.

Mel Montano is the Senior Business Development Manager at Kongregate

Mel Montano is the Senior Business Development Manager at Kongregate where their work is focused on finding the best and most exciting games on mobile, PC, console and the web for publishing partnerships. Before coming to Kongregate, Mel spent four years as Business Developer at Humble Bundle. And before that Mel worked as an Environmental Scientist remediating pollution.

At Casual Connect USA Mel’s session on publisher and developer relations covered everything: breakups, both good and bad; ghosting; and even publisher/developer speed-dating (yes, really!) This session emphasized what you can do for better networking, how to create and maintain a good relations, and what to look for in a potential publishing partner. As Mel insists, “Consider your deal breakers in advance.” If you are concerned about maintaining the best publisher/developer relationship, be sure to watch the full video of Mel’s session.

DOWNLOAD SLIDES

To learn more about Mel and also see a lecture from Casual Connect Europe in Berlin click here. 

USA 2017Video Coverage

Doug Pearson: Creating Truly Social Casino Games | Casual Connect Video

November 15, 2017 — by Catherine Quinton

Doug-Pearson_FlowPlay-CTO-960x540.jpg

As technology evolves and tools become outdated, such changes can leave developers in the dust and struggling to convert to mobile. Join Doug Pearson, Co-Founder and CTO of FlowPlay, for a technical discussion on how and why FlowPlay tackled these challenges firsthand by transitioning Vegas World from a Flash codebase to Haxe. Doug will also discuss the cost/benefits of making the move, lessons learned, and future cross-platform strategy. This session took place at Casual Connect USA 2017 in Seattle. See the full session below.

Exclusive InterviewsIndie

Artem Savotin: Find a New Homeland in Sayri Adventure

October 26, 2017 — by David Radd

concept_world_sketch_01-3-960x540.jpg

Artem Savotin, a Ukrainian developer, is the owner of Vidloonnya Reborn. He says that he got into the IT business more than 12 years ago.

“Games and game business always were a hot theme for me. I’ve created my own game projects at school and in the university along with my artist friend. I was a developer,” said Artem. “After graduating from the university I was working on enterprise development and outsourcing, where I went from a developer to a leader of a German IT company in Ukraine.”

Artem Savotin is the owner of Vidloonnya Reborn

Artem says that #DevGAMM 2016 in Moscow where he really started to understand game development. “I’ve decided there that I want to work on premium games, not F2P, since the creation of a fully functional commercial product was closer and clearer to me,” he detailed. “After the Moscow #DevGAMM in May 2016, we’ve started to experiment, and the first idea was based on evolution theme. The first prototype wasn’t very successful, alas. We’ve experimented with the control methods, and that appeared to be a typical beginner’s mistake, though the idea appeared to be very interesting from first sight.”

Early on the development team was Artem and Vasyl. At the time, Vasyl was still working with Unity, but he was experimenting with Unreal Engine during evenings and weekends and pushed that it was much better.

DevelopmentExclusive InterviewsIndie

Distortions: A Journey of Self-Discovery Through Music

September 14, 2017 — by Catherine Quinton

Menina_e_monstro_promocional_web-960x540.jpg

Distortions, the creation of the game studio Among Giants, is an unusual game that combines music with a journey of self-discovery in the making. CEO Thiago Girello describes the experience as “a piece of our lives during the past eight years.” Among Giants is the winner of the Best Brazilian Game at BIG Festival 2017, an Indie Prize Partner event, with their game Distortions. They competed at Indie Prize and Casual Connect USA in Seattle.

A Process of Experimentation

Distortions began with a group of close friends learning to express themselves through the media of games. They shared a love for games and experimentation but each of them brought a different background, including movies, literature, design, and photography. Their variety of backgrounds had the advantage of allowing new and fresh insights into their game project. As a result, the making of Distortions was a process of experimentation and talking about subjects rarely seen in games. And throughout the eight years they never gave up on the project because making the game was always a fun time with friends, although Thiago does admit that they often say he gets too excited and should choose less ambitious projects.

EventsGame DesignNews

Casual Connect USA: Mark of Innovation

July 26, 2017 — by David Radd

featured-image-seattle-2426307_1280-960x540.jpg

Casual Connect USA 2017 is coming up August 1-3 in Seattle, Washington. While it will feature details on all sides of the industry, from game creation to marketing and publishing, the Design Innovation track in particular will take place on Tuesday, August 1 introduced by EMCEE Mike Hines, Developer Advocate at Amazon.

Innovation from Experimentation

Prototyping can be productive but perilous, with great rewards coming from experimental designs. Scott Jon Siegel, Indie Developer and Game Design Consultant, wants developers to not worry about failure and focus on the rewards that can be had from experimentation.

EventsGame DesignNews

Casual Connect USA: Crafting Your Design

July 26, 2017 — by David Radd

6-960x540.jpg

Casual Connect USA 2017 is coming up in Seattle, Washington from August 1-3. The conference will cover a variety of subjects from developing, publishing, and marketing of games for all platforms. Taking place on Wednesday, August 2 and Thursday, August 3 will be the Design & Development track kicked off by morning EMCEE Chris Lefebvre, Head of Business Development at Tapdaq, and afternoon EMCEE Macy Mills, Head of Business Development at GameInfluencer GmbH, with second day EMCEE Jordan Blackman, Founder of Bright Black leading the track on August 3rd.

 

EventsIndieNews

The Latest Entries for Indie Prize at Casual Connect USA

July 24, 2017 — by Catherine Quinton

banner6_additionalgamespt2-960x540.jpg

The latest entries for Casual Connect USA Indie Prize come from India, Germany, the United States, Brazil and Australia. The games span a variety genres and ideas that include making music, shadow puppetry, industry and its effects and Zombie apocalypse. The games are Idle Miner Tycoon, Follower Z, Guns of Icarus Alliance, Until Dead – Think to Survive, Royal Legacy, Cardamom and Projection.

EventsIndustryNews

More Entries for the Indie Prize at Casual Connect USA

July 20, 2017 — by Catherine Quinton

banner6_additionalgamespt1-960x540.jpg

More developers have entered games for Casual Connect USA Indie Prize. These include Guilt Battle Arena from Invincible Cat in Canada, duOS from Team duOS in the United States, Iron Tides from Crash Wave Games in Canada, Light Tracer from Oasis Games/Void Dimensions in China, Vidar from Razbury Games in the United States, Don’t Kill the Knight from Penguin Spot Games Ltd in Brazil and eQuiz from SilverMotion, Inc. in the United States.

logo
SUPPORTED BY