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Announcing the Indie Prize Asia 2018 Participants from Eastern and Northern Europe

October 31, 2018 — by Catherine Quinton

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Would you enjoy making first contact with alien life? Perhaps you would prefer farming as a devil harvesting souls? Or would you crush enemies and destroy evil? In some games you must hone your skills and solve puzzles to win. Whatever your preference, you will find opportunities to enjoy it in these games from Eastern and Northern Europe at Casual Connect‘s Indie Prize in Asia 2018.

Game Title: Hopply
Developer: Clayburger
Platform: iOS, Android, Web
Country: Czechia

Hopply is an endless jumper game with clay-like graphics. Its original music and sound effects were created using only the human voice and body.

When playing this game you are trying to jump over the pond and get to the other side. As you go you collect golden nuggets and try to avoid poops and bombs. But you must also avoid your enemies, Doggie, a peaceful, shy lily pad destroyer and Badass, a slow, slimy betrayer.

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Proudly Announcing the Indie Prize Winners at Casual Connect Eastern Europe 2018

October 4, 2018 — by Catherine Quinton

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The Indie Prize competition at Casual Connect Eastern Europe featured an exciting variety of games that displayed amazing innovative talent. With the judging now complete, Casual Connect announces the winners and nominees.

The award for Best Game Audio went to Awakening of Heroes, created by COFA Games from Serbia. Awakening of Heroes lets the player forge through minions to overcome other players and destroy their towers. But for weapons, players must choose between such items as ladles, chimney brushes and hair dryers. The ten minute matches have you exploring character skill sets and best combos as you fight to win.

EventsGame DesignNews

Meet the Indie Prize Serbia Entries from Eastern Europe

September 18, 2018 — by Catherine Quinton

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The entries for Casual Connect‘s Indie Prize coming from Eastern Europe will challenge players in many different ways. A game may explore fighting with weapons that include ladles, chimney brushes and hair dryers, while another requires players to cooperate in teams to reach their objective. A more serious game explores the stages of grief as a different game explores a network of universes and another leads players to rely on their sense of hearing to explore. Players will need to use quick reflexes, logical thinking, puzzle solving skills and more in these games.

Game Title: Cube
Developer: ColdCoffee
Platform: Android
Country: Turkey

In this game, you are trying to reach the key with Cube while avoiding the tricks and overcoming the traps. To do so, you must keep your head, remain calm and don’t rush. But eventually this won’t be enough; the path ahead will only be revealed when Cube rotates on its axis.

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The 22nd Indie Prize Winners at Casual Connect Europe 2018

June 1, 2018 — by Catherine Quinton

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Indie Prize London 2018 featured many exciting games that we will enjoy playing. The judging is now complete and Casual Connect Europe is happy to announce the winners and nominees in each category.

Best Game Audio award was given to Zebrainy ABCs, created by Zebrainy Limited

The winner of Best Game Audio is Zebrainy ABCs, created by Zebrainy Limited from Ukraine. This is an alphabet learning game for young children that takes them on a journey where they learn to construct each letter and then to know animals, objects and characters that begin with that letter.

Nominees for Best Game Audio were: LUNA the Shadow Dust, developed by Lantern Studio from the United Kingdom, a point-and-click puzzle adventure set in a fantasy world; Nishan Shaman by Next Studio from China, inspired by ancient Chinese Manchu mythology; and Hyperforma by Nord Unit of Russia, an arcade puzzle in a steampunk setting.

The winner of Best Game Design was EnigmBox by Benoit Freslom from France. EnigmBox is a puzzle game that requires you to use all the functionalities of your smartphone to solve the puzzles, including things like the location service, plug-in accessories and much more.

EventsNews

Casual Connect Europe 2018 Indie Prize Finalists from Eastern Europe

May 18, 2018 — by Catherine Quinton

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Indie Prize London at Casual Connect Europe 2018 has attracted an outstanding variety of games from Eastern Europe. Role playing is featured in many games, and is perhaps taken to new heights in a game where the player literally chooses a role to play on stage. Many also combine role playing with different types of adventure, such as surviving on a sinking island or digging through caves or being lost in a desert. There are games that challenge the brain with puzzles, multiplayer games, beautiful learning games for children, and even games that take players into accurate representations of history. There is something in this group of games that will attract everyone.

Game Title: Theatre VR
Developer: Misterine
Platform: VR desktop/console
Country: Czech Republic

Theatre VR is the perfect game for aspiring actors and anyone who would like to experience what it would be like to be on stage. It allows you to choose a play and a role, then act that character. You say the lines while making gestures and moving around the stage. But you are not alone on stage; there are other characters driven by the computer. You can also create your own productions and share them with others and enjoy the play with your friends.

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Hyperforma: A Way From Web Design to Our First Game

April 19, 2018 — by Industry Contributions

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As winners at GTP Indie Cup which is an Indie Prize Partner event, the Nord Unit team were given the opportunity to compete at Indie Prize London at Casual Connect Europe 2018.


Our team is called Nord Unit and there are 3 of us: Fedor, Denis and Dmitry. We are true indie developers and Hyperforma is our totally first experience in developing and releasing a game.

Fedor Danilov creates art, game design, interfaces, writes a story and does CEO stuff.
Denis Dorokhov does UI, creates animations and scenes, makes sounds and works with freelancers.
Dmitry Konarev does programming, creates levels, compiles the game in Unity3D. So he deals with the technical side of the game.

And of course, we discuss game balance and mechanics together, so it’s a constant game-design-team-work.

How We Met Each Other

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Alexander Shlygin: Unity Goes Beyond | Casual Connect Video

April 2, 2018 — by Industry Contributions

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Among the key pillars is democratizing game developments and solving hard problems. - Alexander…Click To Tweet

By Arno Copley

Solution Consultant Alexander Shlygin for Unity spoke at Casual Connect Kyiv 2017 about Timeline and Cinemachine by Unity. These features include: post processing stack, analytis event tracker, totally new features for artists, numerous improvements in animation and more! In the talk entitled Unity 2017 and Beyond, Alexander provided an overview of all key features and improvements of the current Unity version. Get insights on what’s next with Unity by tuning in to the full session below.

EventsNews

Indie Prize Participants During Casual Connect USA from Europe and Asia Part 2

December 31, 2017 — by Catherine Quinton

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Europe and India are bringing a fascinating variety of games to Indie Prize during Casual Connect USA at Disneyland® Hotel. This group of games include beautiful puzzle games, games requiring skills, learning fairy tales for children, games of suspense and, of course, games of competition. Indie Prize is seeing amazing innovation and diversity in these new games.

Game Title: Stack & Crack
Developer: Jambav
Platform: iOS
Country: India

Stack & Crack is a 3D puzzle game with beautiful levels. There is no tutorial; the levels are designed in a way that makes a tutorial unnecessary. But it is not an easy game. Each chapter introduces a different creative element that makes cracking the game a challenge to the brain.

Stack & Crack was shortlisted in the “Upcoming Game of the Year” section of NGDC 2017, Hyderabad, India.

EventsNews

Winners of the 20th Indie Prize at Casual Connect Kyiv 2017

October 30, 2017 — by Catherine Quinton

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Casual Connect Kyiv 2017 has been going strong in beautiful Kyiv, a city known for its history, creativity and culture, October 24, 25 and 26. And now we have the results of the exciting 20th Indie Prize competition.

Best Game Audio

Best Game Audio was awarded to Kenshō developed by FIFTYTWO, a Russian game studio. Kenshō is a mysterious game that takes place within a ruined room with doors opening onto beautiful landscapes. It is an addictive puzzle game with the player matching blocks and overcoming challenges to unfold the narrative.

Best Game Audio Kenshō developed by Fiftytwo was awarded by Natalie Portier and provided with prizes from Amazon and Appodeal at the 20th Indie Prize Awards during Casual Connect Kyiv 2017

Nominated for Best Game Audio were Melody Streaks by Beeble Games of India, a game where the player creates music with every move the character makes; Talking ABC by Hey-Clay of Ukraine, which uses animal characters to make learning fun; and Guns ‘n’ Stories: Bulletproof VR by Mirowin of Ukraine, bringing VR to the Wild West Era.

EventsNews

Finalists from Bosnia and Herzegovina, Belarus, Russia and Moldova Coming to Indie Prize Kyiv

October 10, 2017 — by Catherine Quinton

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Indie Prize and Casual Connect are returning to Kyiv in Ukraine this month! Here are a few of the finalists that will compete in Indie Prize from Bosnia and Herzegovina, Belarus, Russia and Moldova.

The participant in Indie Prize at Casual Connect Kyiv 2017 from Bosnia and Herzegovina is a puzzle adventure in a collapsing world. The player must face the worst things that can happen and still bring order to the world.

Game Title: The Enchanted World
Developer: AI Interactive
Platform: Android
Website: www.ai-interactive.net

The Enchanted World is a world torn asunder. The player, the hero of the game, is searching for his lost love. As he searches, he brings order back to the world, one puzzle piece at a time. The characters he meets along his way have all been impacted by the collapse of the world and represent the five stages of grief (denial, anger, bargaining, depression and acceptance). The characters help him overcome the obstacles he meets and he helps them find their place in the world.

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