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The 22nd Indie Prize Winners at Casual Connect Europe 2018

June 1, 2018 — by Catherine Quinton

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EventsNews

The 22nd Indie Prize Winners at Casual Connect Europe 2018

June 1, 2018 — by Catherine Quinton

Indie Prize London 2018 featured many exciting games that we will enjoy playing. The judging is now complete and Casual Connect Europe is happy to announce the winners and nominees in each category.




Best Game Audio award was given to Zebrainy ABCs, created by Zebrainy Limited

The winner of Best Game Audio is Zebrainy ABCs, created by Zebrainy Limited from Ukraine. This is an alphabet learning game for young children that takes them on a journey where they learn to construct each letter and then to know animals, objects and characters that begin with that letter.

Nominees for Best Game Audio were: LUNA the Shadow Dust, developed by Lantern Studio from the United Kingdom, a point-and-click puzzle adventure set in a fantasy world; Nishan Shaman by Next Studio from China, inspired by ancient Chinese Manchu mythology; and Hyperforma by Nord Unit of Russia, an arcade puzzle in a steampunk setting.

The winner of Best Game Design was EnigmBox by Benoit Freslom from France. EnigmBox is a puzzle game that requires you to use all the functionalities of your smartphone to solve the puzzles, including things like the location service, plug-in accessories and much more.




Best Game Design winner was EnigmBox by Benoit Freslom

Nominees for Best Game Design were: Fantasy Beast Football by Crazy Town from Russia, a football game where you must survive a field filled with traps; Tied Together by Napalm tree Studios from the Netherlands, with four characters tied together while they try to escape; and Driftland: The Magic Revival by Star Drifters from Poland, in which players try to move and connect islands, create an empire and return Driftland to glory.




Best Game Art winner was Numbala by Neurodio

The winner of Best Game Art was Numbala by Neurodio from Poland. Numbala is a math learning game that takes children on a space adventure. It is both playful and educational.

Nominees for Best Game Art were: Attentat 1942, developed by Charles University, Czech Academy of Science in the Czech Republic; Attentat 1942 tells the story of the Nazi occupation from the perspective of those who experienced it, with players talking with survivors and reliving their experiences; Zebrainy ABCs by Zebrainy Limited from the Ukraine; and Kawaii by kickAlive from France, a game that lets players breed hundreds of creatures and build their world.

Best Game Narrative winner was Desert of Vice by Karolis Dikcius

The winner of Best Game Narrative was Desert of Vice by Karolis Dikcius from Lithuania. This is a horror adventure game with the main character a man lost in the desert who discovers a small town with a dark secret.




Nominees for Best Game Narrative were: Attentat 1942 from the Czech Republic, Silent Streets: Mockingbird by Funbakers from Ireland, a detective adventure game that features augmented reality; Mission 1545 by City Quest Media from the United Kingdom, a rescue mission adventure set in 16th century England.

The winner of the award for Best Multiplayer Game was We Were Here Too created by Total Mayhem Games from the Netherlands. We Were Here Too is a cooperative first-person adventure game set in a Medieval castle, with a challenge behind each door. We Were Here Too was nominated to attend Indie Prize by INDIGO, an Indie Prize Partner event.

Nominated for Best Multiplayer Game were Super Chicken Catchers by ISART Digital from France a 2v2 game with each team made up of the mount and the rider who must chase and catch the chickens; Too Many Cooks by FINIFUGU & friends from United Kingdom, a cooperative game for three to six players set in a kitchen where each player has different kitchen items; and Gaze by Franck Morgand, Clément Mozelle, Grégoire Chamberland, Lothario Pareski Peon de Schuyter from France, a game where players must find anamorphic shapes and document them using their smartphone.

Winner of Best Multiplayer Game was We Were Here Too created by Total MayhemSmash Tanks! was awarded with a special prize in collaboration with AppLovin at the Indie Prize Awards. Smash Tanks! was developed by Dumpling (Design Limited) from the United Kingdom, an augmented reality game in which players launch their tanks to destroy the enemy and its assets until only one team is left.

The Best Kids and Family Game was awarded to Lost Words by Sketchbook Games

Best Kids and Family Game was awarded to Lost Words by Sketchbook Games from the United Kingdom. Lost Words is an atmospheric puzzle game set between the pages of a diary and a fantasy land. The player must solve puzzles by interacting with words.

Nominated for Best Kids and Family Game were: Zebrainy ABCs by Zebrainy of the Ukraine, LUNA The Shadow Dust by Lantern Studio of the United Kingdom, and Molecats by Vidroid of the Ukraine, an adventure game in which the molecats are digging for rewards in caves and sometimes getting lost in the process.

The award for Best Mobile Game went to Hyperforma by Nord Unit of Russia. This arcade puzzle in a steampunk setting has an explorer descending into the remains of an ancient network and venturing into endless cyberspace. An Indie Prize Partner event GTP Indie Cup nominated Hyperforma to participate Indie Prize London.

The Best Mobile Game went to Hyperforma by Nord Unit

Nominated for Best Mobile Game were: TillNano by NEXT Studio from China, a dual role puzzle adventure where the player must unite the abilities of both characters to solve the puzzles; EnigmBox by Benoit Freslon of France, and AR Smash Tanks!

Most Innovative Game winner is The Almost Gone by Happy Volcano

The award for Most Innovative Game went to The Almost Gone by Happy Volcano from Belgium. The Almost Gone is a mystery narrative exploration Game. It takes place in a magical afterlife where a young girl’s spirit is looking for a way out.

Nominees for Most Innovative Game were: AR Smash Tanks! By Dumpling (Design Limited) from the United Kingdom; All You Can Eat by Gamechuck of Croatia, a game that featured a man spending his life in an all-you-can-eat diner until it closes and he must solve his problems some other way; and Attentat 1942 by Charles University, Czech Academy of Science from the Czech Republic.

And finally, we would like to present to you the Best In Show: Audience Choice award winner: Super Gravity Ball by Upside Down Bird of the United States! Super Gravity Ball is a gravity manipulating puzzle platformer on Steam. In this game you play as a little green sphere that finds its way through each phase to the portal to the next world where the mechanics will be different. You must learn to use each mechanic to your advantage in this challenging game. Super Gravity Ball was nominated by East Coast Game Conference (ECGC) which is a Indie Prize Partner event.

The Best In Show: Audience Choice winner is Super Gravity Ball by Upside Down Bird

For a full list of Indie Prize London participants, see this website.

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Catherine Quinton

Catherine Quinton

Catherine Quinton is a staff writer for www.gamesauce.org. Catherine loves her hobby farm, long walks in the country and reading great novels.

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