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EventsGame DesignNews

Indie Prize Asia 2018 Participants from Western Europe

November 7, 2018 — by Catherine Quinton

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The participants in Indie Prize at Casual Connect Asia always show amazing creativity and diversity, and this certainly true of these entries for Indie Prize Asia 2018 from Western Europe. From creative learning apps to complex puzzles to adventure games, and even some filled with horror, there is something here for every kind of gamer.

Game Title: Looters
Developer: Karizma Studio
Platform: Android
Country: Iran
Video: https://bit.ly/2REDTyf

Once upon a time there was a magical game studio named KARIZMA. They were known across the land for developing games, and one day a glorious castle emerged from the studio. The castle was filled with magic and gold so it attracted every looter in the world. Eventually the castle became known as Looters.

EventsGame DesignNews

Announcing the Indie Prize Asia 2018 Participants from Eastern and Northern Europe

October 31, 2018 — by Catherine Quinton

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Would you enjoy making first contact with alien life? Perhaps you would prefer farming as a devil harvesting souls? Or would you crush enemies and destroy evil? In some games you must hone your skills and solve puzzles to win. Whatever your preference, you will find opportunities to enjoy it in these games from Eastern and Northern Europe at Casual Connect‘s Indie Prize in Asia 2018.

Game Title: Hopply
Developer: Clayburger
Platform: iOS, Android, Web
Country: Czechia

Hopply is an endless jumper game with clay-like graphics. Its original music and sound effects were created using only the human voice and body.

When playing this game you are trying to jump over the pond and get to the other side. As you go you collect golden nuggets and try to avoid poops and bombs. But you must also avoid your enemies, Doggie, a peaceful, shy lily pad destroyer and Badass, a slow, slimy betrayer.

EventsGame DesignNews

Meet the Indie Prize Serbia Entries from Eastern Europe

September 18, 2018 — by Catherine Quinton

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The entries for Casual Connect‘s Indie Prize coming from Eastern Europe will challenge players in many different ways. A game may explore fighting with weapons that include ladles, chimney brushes and hair dryers, while another requires players to cooperate in teams to reach their objective. A more serious game explores the stages of grief as a different game explores a network of universes and another leads players to rely on their sense of hearing to explore. Players will need to use quick reflexes, logical thinking, puzzle solving skills and more in these games.

Game Title: Cube
Developer: ColdCoffee
Platform: Android
Country: Turkey

In this game, you are trying to reach the key with Cube while avoiding the tricks and overcoming the traps. To do so, you must keep your head, remain calm and don’t rush. But eventually this won’t be enough; the path ahead will only be revealed when Cube rotates on its axis.

ContributionsDevelopmentExclusive Interviews

Behind the Title: An Interview with Olga Khomenko, Co-Founder and COO at PlayToMax

July 12, 2018 — by Marina Sapunova

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In this interview, yellowHEAD’s Marina Sapunova speaks with Olga Khomenko about her life as a drummer in an indie band, what exotic places she wants to visit and why she loves playing board games.

Marina: Hi Olga! So we are at Casual Connect Kyiv. Could you please share with us what you do?

Olga: First of all, I want to say that I’m so excited that Casual Connect is back at Kyiv because it’s my native city and I adore it. A lot of new people come to your city and see how cool and beautiful it is. I work at PlayToMax and we create HMTL 5 games. We develop our own games, as well as provide outsourcing services. And I’m also here at the conference together with my friend – he’s an indie developer who’s working on his own game and I’m helping him, so please vote for him.

Marina: Sure! I still haven’t voted so I will do it. Are you a gamer?

Olga: Yes, I am.

Marina: What kind of games do you play?

EventsNews

The 22nd Indie Prize Winners at Casual Connect Europe 2018

June 1, 2018 — by Catherine Quinton

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Indie Prize London 2018 featured many exciting games that we will enjoy playing. The judging is now complete and Casual Connect Europe is happy to announce the winners and nominees in each category.

Best Game Audio award was given to Zebrainy ABCs, created by Zebrainy Limited

The winner of Best Game Audio is Zebrainy ABCs, created by Zebrainy Limited from Ukraine. This is an alphabet learning game for young children that takes them on a journey where they learn to construct each letter and then to know animals, objects and characters that begin with that letter.

Nominees for Best Game Audio were: LUNA the Shadow Dust, developed by Lantern Studio from the United Kingdom, a point-and-click puzzle adventure set in a fantasy world; Nishan Shaman by Next Studio from China, inspired by ancient Chinese Manchu mythology; and Hyperforma by Nord Unit of Russia, an arcade puzzle in a steampunk setting.

The winner of Best Game Design was EnigmBox by Benoit Freslom from France. EnigmBox is a puzzle game that requires you to use all the functionalities of your smartphone to solve the puzzles, including things like the location service, plug-in accessories and much more.

EventsNews

Casual Connect Europe 2018 Indie Prize Finalists from Eastern Europe

May 18, 2018 — by Catherine Quinton

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Indie Prize London at Casual Connect Europe 2018 has attracted an outstanding variety of games from Eastern Europe. Role playing is featured in many games, and is perhaps taken to new heights in a game where the player literally chooses a role to play on stage. Many also combine role playing with different types of adventure, such as surviving on a sinking island or digging through caves or being lost in a desert. There are games that challenge the brain with puzzles, multiplayer games, beautiful learning games for children, and even games that take players into accurate representations of history. There is something in this group of games that will attract everyone.

Game Title: Theatre VR
Developer: Misterine
Platform: VR desktop/console
Country: Czech Republic

Theatre VR is the perfect game for aspiring actors and anyone who would like to experience what it would be like to be on stage. It allows you to choose a play and a role, then act that character. You say the lines while making gestures and moving around the stage. But you are not alone on stage; there are other characters driven by the computer. You can also create your own productions and share them with others and enjoy the play with your friends.

ContributionsIndiePostmortem

Creating PROZE by SignSine

May 15, 2018 — by Industry Contributions

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Company/Team Introduction

We are SignSine – a two people game studio from Kyiv, Ukraine.

We are developing PROZE, an atmospheric survival adventure game focused on telling a compelling story “about friendship with massive Cold War conspiracy background” and providing an immersive experience in VR.

Where did everything start?

In August 2016, we went to a countryside house (dacha) nearby Kyiv with a company of old friends. After getting lost in the woods we were very inspired telling the story to each other from a different perspective. Some time after we decided to turn our memories of that evening into a game screenplay, that’s how the initial idea came together.

ContributionsIndustry

Behind the Title: An Interview with Jessica Tams, Founder and Managing Director of Casual Games Association

April 25, 2018 — by Marina Sapunova

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In this interview, yellowHEAD’s Marina Sapunova speaks with Jessica Tams about her life behind one of the most successful events in the games industry, why she moved to a farm and what she was like in high school.

Marina Sapunova: Hi Jessica! I’m happy to have you with me. I don’t think that you need an introduction for our audience, but it would be great if you could say just a few words about what you do.

Jessica Tams: I’m Jessica Tams – I am the Managing Director of CGA. We have a couple of things that we do: Casual Connect; we also organize Indie Prize, which is the scholarship program for indie developers; and a media outlet – Gamesauce.biz. We’ve been doing this for 13 years. We do 4 shows a year. So that’s what I do.

Marina: Nice! And you are so good at what you do! But let’s talk about Jessica. Who’s Jessica behind her title?

Exclusive InterviewsIndie

Global Game Jam Ukraine 2017

March 31, 2018 — by Catherine Quinton

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There’s nothing quite like the intensity and excitement of forty-eight hours of working together to create a new game. Ask any participant in a game jam. Then, at Global Game Jam, multiply that excitement with the knowledge that teams are doing the same thing in centers around the globe.

2017 was the second year for Global Game Jam Ukraine. It is a partner event with Indie Prize where certain winners are given the opportunity to compete at a Casual Connect and Indie Prize of their choice. Recently Casual Connect asked Oleksii Izvalov, Regional Organizer in Eastern Europe for Global Game Jam, about the event. He described the incredible feeling that came from seeing game developers from every part of the country gathering together to make a game.

ContributionsIndustry

Behind the Title: An Interview with Javier Castro, Head of EMEA Apps Gaming at Google

February 21, 2018 — by Marina Sapunova

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In this interview, yellowHEAD’s Marina Sapunova speaks with Javier Castro, Head of EMEA Apps Gaming Sales, to find out about the person behind the title, what interests him in life besides work and what brought him to Casual Connect in Kyiv.

Marina: Thanks for taking the time to talk to me, Javi. Could you kick things off by sharing with our audience what company you work for and your title?

Javier: For the last 5 years, I’ve been working at Google. I started working at the Google Cloud team and then I moved to the Google apps business. Currently, I am managing a team of colleagues who are working with gaming companies across EMEA, so pretty much working with most of our top gaming companies. 

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