Are you a developer interested in the esport sector of the game industry? And, especially, do you want to expand the audience for your game? Could esports attract casual gamers while at the same time interesting pro-gamers and esports enthusiasts? These are difficult questions for developers; casual gamers and pro-gamers are at opposite ends of the gaming spectrum.
Anatoly Ropotov, CEO of Game Insight, has some solutions. Game Insight is one of the world’s leading mobile games companies. It was the first company to develop hidden object and tycoon games for social networks and mobile platforms and has since developed unique game experiences in a variety of genres. As CEO, Anatoly leads partner and platform relations and is also closely involved with game development, leading key games for the company.
Game Insight demonstrated the advantage of using a mobile-first mindset with the development and successful release of Guns of Boom, which solved the problem of creating a first-person shooter for touchscreens. Now they have turned their attention to making esports for smartphones.
At Casual Connect USA 2018 Anatoly presented the session Bringing Esports to Mobile. In it he shared his insights into creating a mobile esport game that will satisfy casual gamers as well the intense esport enthusiasts. To learn more be sure to watch the video of this exciting session.
Catherine Quinton is a staff writer for www.gamesauce.org. Catherine loves her hobby farm, long walks in the country and reading great novels.