main

DevelopmentExclusive InterviewsIndie

Lost in the Sky: The Power of Story

October 21, 2017 — by Rachel Rayner

featured_image-960x540.jpg

At Ludum Dare 39, Game Factory named the game Lost in the Sky winner of its Discovery Contest. Winning this prize also earned them a chance to compete at Indie Prize Kyiv from October 24-26, 2018.

Game Factory is affiliated with nearly every international gaming event, such as Global Game Jam or Ludum Dare, a game jam in which developers spend the weekend creating a game based on a theme. At each of these events, Game Factory holds Discovery Contests.

George Maidansky, one of the leaders of the Lost in the Sky Team, thanked their friends at Game Factory for the opportunity and said, “We think we will find new friends, first players and truly useful feedback on Indie Prize.”

EventsNews

India, Iran and Malaysia Will Be Represented at Indie Prize Kyiv

October 17, 2017 — by Catherine Quinton

india_iran_malaysia-960x540.jpg

Indie Prize and Casual Connect are going to be in Kyiv for the first time in 4 years! It is going to be a great event. This article will highlight the independent developers from India, Iran and Malaysia that are coming to compete at the event.

The Indie Prize participant from India is a game that brings a new twist to musical games on mobile platforms to encourage experimentation with creating music.

Game Title: Melody Streaks
Developer: Beeble Games
Platform: iOS
Website: www.melodystreaks.com

Peggy Mallet, the character in the game Melody Streaks, creates music with every move she makes. Each of her turns plays a musical note. The player can tap in harmony with her turns on the track and experience the joy of making musical melodies as Peggy somersaults through the tracks.

Melody Streaks combines one tap game mechanic with musical sheets, allowing anyone to become a musician.

EventsNews

Indie Devs from Spain, Tunisia, France and Paraguay Coming to Kyiv

October 16, 2017 — by Catherine Quinton

spain_tunisia_france_paraguay-960x540.jpg

One independent development team from Spain, one from Tunisia, one from France, and one from Paraguay will compete at the swiftly coming Indie Prize and Casual Connect Kyiv 2017.

The only participant in Indie Prize from Spain is fittingly named Solo. It combines the best of puzzle adventure with introspection.

Game Title: Solo
Developer: Team Gotham
Platform: Desktop Win
Website: http://www.teamgothammadrid.com/

In Solo, you are exploring a dream-like archipelago while contemplating your love relationships. This metaphoric puzzle adventure invites introspection and reflection.

EventsNews

Finalists from Bosnia and Herzegovina, Belarus, Russia and Moldova Coming to Indie Prize Kyiv

October 10, 2017 — by Catherine Quinton

featured-image-2-960x540.jpg

Indie Prize and Casual Connect are returning to Kyiv in Ukraine this month! Here are a few of the finalists that will compete in Indie Prize from Bosnia and Herzegovina, Belarus, Russia and Moldova.

The participant in Indie Prize at Casual Connect Kyiv 2017 from Bosnia and Herzegovina is a puzzle adventure in a collapsing world. The player must face the worst things that can happen and still bring order to the world.

Game Title: The Enchanted World
Developer: AI Interactive
Platform: Android
Website: www.ai-interactive.net

The Enchanted World is a world torn asunder. The player, the hero of the game, is searching for his lost love. As he searches, he brings order back to the world, one puzzle piece at a time. The characters he meets along his way have all been impacted by the collapse of the world and represent the five stages of grief (denial, anger, bargaining, depression and acceptance). The characters help him overcome the obstacles he meets and he helps them find their place in the world.

EventsNews

Indie Developers from Sweden, Denmark, Finland and The Netherlands Flock to Kyiv

October 9, 2017 — by Catherine Quinton

Featured-Image-1-960x540.jpg

Indie Developers from Northwestern countries in Europe including one team representing each of these countries: Sweden, Denmark, Finland and The Netherlands will compete at the 20th Indie Prize which will be held in conjunction with Casual Connect Kyiv 2017.

Sweden’s participant in Indie Prize is an unusual adventure game that is already attracting attention in several categories in the app stores.

Game Title: Castle Cats
Developer: PocApp S
tudios
Platform: Android
Website: http://www.pocappstudios.com/

Castle Cats is a cat collection adventure. The player takes the role of the guild leader and works to defeat the ultimate enemy: The Evil Pugomancer. But you will have to play the game to find out how cat collection is such an adventure.

Castle Cats was featured as 8th in the New and Updated category of Google Play and 20th place for New Games We Love on Apple. It also received 15th place in the Action and Adventure category at launch on June 15th 2017.

Denmark’s entry in Indie Prize 2017 is an endless runner that adds the twist of music to the excitement of surmounting obstacles and defeating enemies.

Game Title: Disco Flip
Developer: ALL CAPS
Platform: Android
Website: http://www.allcapsgames.com/

Do you like action? How about music? Disco Flip combines the two with an endless runner world. There are countless characters, each with their own music and visuals. And the player must navigate both obstacles and enemies to succeed in this game.

EventsNews

Ukrainian Indie Developers will Represent at Indie Prize Kyiv!

October 8, 2017 — by Catherine Quinton

HDtimelapse.net_City_3817_hirez-960x540.jpg

The Ukraine is bringing a wide variety of games to participate in Indie Prize at Casual Connect in Kyiv. They range through the genres from point-and-click adventures, shooters, puzzles games and a game that takes you to the world of mental disease. There are especially intriguing educational games for children.

Game Title: Foxtail
Developer: Gingertips
Platform: Desktop Win
Website: http://foxtailgame.com

Foxtail, a classic point-and-click adventure, has a world of complex and variable tasks. The main character is a fox named Leah who faces a long and difficult journey through mines, mountains swamps and a dangerous night forest. But each character has its own life and the player must interact with them all in some way. The player must also assist Leah in defeating her fears and helping those she meets along the way.

EventsNews

Indie Prize Participants from Argentina and Canada in Kyiv

October 7, 2017 — by Catherine Quinton

Featured-image-1-960x540.jpg

Two participants from Argentina and one participant from Canada will join the competition at Casual Connect Kyiv and Indie Prize. The two excitingly different games from Argentina is represented at Indie Prize Kyiv both demand skill and determination but are very divergent types.

Game Title: Darkestville Castle
Developer: Epic Llama
Platform: Desktop Win
Website: https://www.facebook.com/epicllamagames/

Darkestville Castle has graphics reminiscent of the twisted aesthetics of The Nightmare Before Christmas. Add to that the classic point-and-and click techniques of games like Monkey Island and you are ready to follow the comedy narrative of Cid, the mischievous demon of Darkestville.

EventsNews

Indie Developers from Switzerland, Latvia and United Kingdom Coming to Indie Prize

October 6, 2017 — by Catherine Quinton

Featured-image-960x540.jpg

Switzerland is being represented by two participants in Indie Prize Kyiv during Casual Connect Kyiv. One explores the possibilities of the VR headset. The other offers game choices leading to many different outcomes.

Game Title: Devader
Developer: Falkenbrew
Platform: Desktop Win
Website: http://www.falkenbrew.com

Your civilization is dying. The relentless invaders known as the Krim will soon take over. But you, the Devader, will be the one to make a difference. This game has multiple endings depending on the choices you make. It has 42 waves and every 6 waves you must fight a new boss. If you are successful you can upgrade your robot and a new mechanic is added, such as nukes or turrets. There are 12 different upgrade paths; each will alter the robot, play style and outcome.

EventsNews

Indie Prize Participants from Poland to Compete in Kyiv

October 3, 2017 — by Catherine Quinton

sky-blue-flag-poland-960x540.jpg

Four developers from Poland will be participating in the 20th Indie Prize at Casual Connect Kyiv 2017. The games require skills in racing, shooting, agility, determination and even friendship. To win any of the games you must overcome great obstacles.

Game Title: My Memory of Us
Developer: Juggler Games
Platform: Desktop Win
Website: www.jugglergames.com

Good, evil, human relationships – these are all things children experience differently from adults. My Memory of Us tell the story of two children from different worlds who meet and enjoy their friendship. Unfortunately, war breaks out and they must fight for survival. Robot soldiers are everywhere and some citizens are marked and forced to live in an area sealed behind a huge wall. As much as events seem to be pulling the children apart, their friendship holds them together.

Exclusive InterviewsIndieStudio Spotlight

Pajama Llama Games: Finding Treasure in Flotsam

September 28, 2017 — by David Radd

Screen2-960x540.jpg

Stan Loiseaux of Pajama Llama Games is one of the creator of the game Flotsam. The indie game recently won the Grand Prix at White Nights Prague. The White Nights Conference is an international cross-platform business conference for game industry professionals, featuring plenty of networking parties and attended by thousands. As winner, Pajama Llama Games has the opportunity to compete at Indie Prize London at Casual Connect Europe.

“It was amazing and totally unexpected!” said Stan. “We’re still early in development so didn’t even think of winning any prizes anywhere yet. It certainly gives us a lot of encouragement to continue developing, knowing that people like it.”

While it’s a huge moment winning the Grand Prix and receiving a place at Indie Prize, Stan is still very reluctant to give out advice. He says this is his first game and he’s not sure he knows the real keys to success yet.

“If I had to give any advice it would be to start showing your game as soon as possible to other people,” said Stan. “Either to other developers or at conferences like White Nights. We have a small gamedev community in Belgium and we help each other all the time.”

logo
SUPPORTED BY