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EventsNews

Indie Developers from Switzerland, Latvia and United Kingdom Coming to Indie Prize

October 6, 2017 — by Catherine Quinton

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Switzerland is being represented by two participants in Indie Prize Kyiv during Casual Connect Kyiv. One explores the possibilities of the VR headset. The other offers game choices leading to many different outcomes.

Game Title: Devader
Developer: Falkenbrew
Platform: Desktop Win
Website: http://www.falkenbrew.com

Your civilization is dying. The relentless invaders known as the Krim will soon take over. But you, the Devader, will be the one to make a difference. This game has multiple endings depending on the choices you make. It has 42 waves and every 6 waves you must fight a new boss. If you are successful you can upgrade your robot and a new mechanic is added, such as nukes or turrets. There are 12 different upgrade paths; each will alter the robot, play style and outcome.

EventsNews

Indie Prize Participants from Poland to Compete in Kyiv

October 3, 2017 — by Catherine Quinton

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Four developers from Poland will be participating in the 20th Indie Prize at Casual Connect Kyiv 2017. The games require skills in racing, shooting, agility, determination and even friendship. To win any of the games you must overcome great obstacles.

Game Title: My Memory of Us
Developer: Juggler Games
Platform: Desktop Win
Website: www.jugglergames.com

Good, evil, human relationships – these are all things children experience differently from adults. My Memory of Us tell the story of two children from different worlds who meet and enjoy their friendship. Unfortunately, war breaks out and they must fight for survival. Robot soldiers are everywhere and some citizens are marked and forced to live in an area sealed behind a huge wall. As much as events seem to be pulling the children apart, their friendship holds them together.

Exclusive InterviewsIndieStudio Spotlight

Pajama Llama Games: Finding Treasure in Flotsam

September 28, 2017 — by David Radd

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Stan Loiseaux of Pajama Llama Games is one of the creator of the game Flotsam. The indie game recently won the Grand Prix at White Nights Prague. The White Nights Conference is an international cross-platform business conference for game industry professionals, featuring plenty of networking parties and attended by thousands. As winner, Pajama Llama Games has the opportunity to compete at Indie Prize London at Casual Connect Europe.

“It was amazing and totally unexpected!” said Stan. “We’re still early in development so didn’t even think of winning any prizes anywhere yet. It certainly gives us a lot of encouragement to continue developing, knowing that people like it.”

While it’s a huge moment winning the Grand Prix and receiving a place at Indie Prize, Stan is still very reluctant to give out advice. He says this is his first game and he’s not sure he knows the real keys to success yet.

“If I had to give any advice it would be to start showing your game as soon as possible to other people,” said Stan. “Either to other developers or at conferences like White Nights. We have a small gamedev community in Belgium and we help each other all the time.”

EventsNews

Indie Prize and Casual Connect Heading to Kyiv

September 9, 2017 — by Yuliya Moshkaryova

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Indie Prize is a scholarship program for up-and-coming indie developers that unites developers all around the globe to discover the brightest and most talented indie games. The finalists are always announced one month before the upcoming showcase and announced at www.indeprize.org. Developers from more than 60 countries all over the world apply with more than 1,000 applications received during the year.

Indie Prize winners accept their awards on stage.

Events

Indie Prize Seattle Winners Revealed at Casual Connect USA 2017

August 3, 2017 — by Yuliya Moshkaryova

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Meet the best and the brightest from Paraguay, China, Brazil, Estonia, Russia, Poland, Ukraine, Colombia and USA. Indie Prize, an international scholarship program created by Computer Games Association for independent game developers, announced the winners of the 19th Indie Prize Awards during Indie Prize Seattle at Casual Connect USA 2017 – representing the best of the best in independent game design and innovation:

IndiePostmortem

Venturing Forth with Arclight Worlds

June 18, 2017 — by Industry Contributions

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Since 2007, Sacramento’s active game developer community has fostered growth of game development throughout the region. In 2014, the Sacramento Indie Arcade, a community driven event, was created to help promote local game developers and show the world what is being developed in California’s capital city. Arclight Worlds recently won at this event with their game Venture Forth. As winners, Arclight Worlds has the opportunity to go and compete at Indie Prize Seattle at Casual Connect USA. The following article is a postmortem highlighting Jeremiah Ingham’s vision and search for talent.

By Jeremiah Ingham, Founder and CEO of Arclight Worlds

Deep & Dark

It all started down under, deep underground in Australia. In 2012, I had the amazing opportunity to tour one of the largest cave systems in the world: Jenolan Caves. As we traveled through these colorfully lit caverns, an idea sparked within me, growing, and ultimately evolving into what we now know as Venture Forth. That feeling of mystery and wonder, mixed with eerie suspense, never knowing what you will find down these dark tunnels was profound. I just had to try to capture this in a game. That night, still in the mountains of Australia, I started writing the first lines of code that would become the caves of Venture Forth. At the time, I was still in college, just starting to learn to program, but already addicted to using my new programming talents to create games. After returning to the US, I got one of my college friends excited about the project, and he took on the artistic direction for the game.

EventsNews

Indie Prize Singapore 2017 Winners Revealed

May 17, 2017 — by David Radd

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Casual Games Association has announced the winners of the 18th Indie Prize awards. The honorees were revealed during an awards ceremony at Casual Connect Asia in Singapore.

Stifled, a mic-enabled sound-based stealth thriller by Singapore developer Gattai Games, won Best Game Design and Most Innovative Game.  In Stifled, players use echolocation with both sounds made in the game universe and by the players themselves using a microphone, to find there way around the world, but they must be careful not to attract attention to creatures in the darkness. The game came be experienced at Steam.

Exclusive InterviewsIndie

Vova Boddiul: Boldly Game Jamming with Colonizer

May 8, 2017 — by David Radd

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Screenshot of Colonizer

Boddiul is the developer of Colonizer, which was made at Game Factory Jam 2016. The game was the top rated title at Game Factory Jam 2016 and Vova was not surprised by this showing.

“Frankly, I was expecting my game to be top rated game among other participants from Moldova,” asserted Vova. The reason is that I am most experienced in Game Jams, like Ludum Dare, but this happened last time, because we managed to involve more and more local developers to participate in large-scale game jams. Experience of my competitors increases, in future it will be tougher to compete even locally.”

The showing at Game Factory Jam 2016 guaranteed Colonizer a slot at Indie Prize Berlin at Casual Connect Europe. “Indie Prize may help me find investors interested in my future projects, but will unlikely help me enhance my current project in this stage of development,” noted Vova. “I will release Colonizer by myself.”

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