At Ludum Dare 39, Game Factory named the game Lost in the Sky winner of its Discovery Contest. Winning this prize also earned them a chance to compete at Indie Prize Kyiv from October 24-26, 2018.
Game Factory is affiliated with nearly every international gaming event, such as Global Game Jam or Ludum Dare, a game jam in which developers spend the weekend creating a game based on a theme. At each of these events, Game Factory holds Discovery Contests.
George Maidansky, one of the leaders of the Lost in the Sky Team, thanked their friends at Game Factory for the opportunity and said, “We think we will find new friends, first players and truly useful feedback on Indie Prize.”
Indie Prize and Casual Connect are returning to Kyiv in Ukraine this month! Here are a few of the finalists that will compete in Indie Prize from Bosnia and Herzegovina, Belarus, Russia and Moldova.
The participant in Indie Prize at Casual Connect Kyiv 2017 from Bosnia and Herzegovina is a puzzle adventure in a collapsing world. The player must face the worst things that can happen and still bring order to the world.
The Enchanted World is a world torn asunder. The player, the hero of the game, is searching for his lost love. As he searches, he brings order back to the world, one puzzle piece at a time. The characters he meets along his way have all been impacted by the collapse of the world and represent the five stages of grief (denial, anger, bargaining, depression and acceptance). The characters help him overcome the obstacles he meets and he helps them find their place in the world.
Indie Developers from Northwestern countries in Europe including one team representing each of these countries: Sweden, Denmark, Finland and The Netherlands will compete at the 20th Indie Prize which will be held in conjunction with Casual Connect Kyiv 2017.
Sweden’s participant in Indie Prize is an unusual adventure game that is already attracting attention in several categories in the app stores.
Castle Cats is a cat collection adventure. The player takes the role of the guild leader and works to defeat the ultimate enemy: The Evil Pugomancer. But you will have to play the game to find out how cat collection is such an adventure.
Castle Cats was featured as 8th in the New and Updated category of Google Play and 20th place for New Games We Love on Apple. It also received 15th place in the Action and Adventure category at launch on June 15th 2017.
Denmark’s entry in Indie Prize 2017 is an endless runner that adds the twist of music to the excitement of surmounting obstacles and defeating enemies.
Do you like action? How about music? Disco Flip combines the two with an endless runner world. There are countless characters, each with their own music and visuals. And the player must navigate both obstacles and enemies to succeed in this game.
The Ukraine is bringing a wide variety of games to participate in Indie Prize at Casual Connect in Kyiv. They range through the genres from point-and-click adventures, shooters, puzzles games and a game that takes you to the world of mental disease. There are especially intriguing educational games for children.
Foxtail, a classic point-and-click adventure, has a world of complex and variable tasks. The main character is a fox named Leah who faces a long and difficult journey through mines, mountains swamps and a dangerous night forest. But each character has its own life and the player must interact with them all in some way. The player must also assist Leah in defeating her fears and helping those she meets along the way.
Four developers from Poland will be participating in the 20th Indie Prize at Casual Connect Kyiv 2017. The games require skills in racing, shooting, agility, determination and even friendship. To win any of the games you must overcome great obstacles.
Game Title:My Memory of Us Developer: Juggler Games Platform: Desktop Win Website:www.jugglergames.com
Good, evil, human relationships – these are all things children experience differently from adults. My Memory of Us tell the story of two children from different worlds who meet and enjoy their friendship. Unfortunately, war breaks out and they must fight for survival. Robot soldiers are everywhere and some citizens are marked and forced to live in an area sealed behind a huge wall. As much as events seem to be pulling the children apart, their friendship holds them together.
Stan Loiseaux of Pajama Llama Games is one of the creator of the game Flotsam. The indie game recently won the Grand Prix at White Nights Prague. The White Nights Conference is an international cross-platform business conference for game industry professionals, featuring plenty of networking parties and attended by thousands. As winner, Pajama Llama Games has the opportunity to compete at Indie Prize London at Casual Connect Europe.
“It was amazing and totally unexpected!” said Stan. “We’re still early in development so didn’t even think of winning any prizes anywhere yet. It certainly gives us a lot of encouragement to continue developing, knowing that people like it.”
While it’s a huge moment winning the Grand Prix and receiving a place at Indie Prize, Stan is still very reluctant to give out advice. He says this is his first game and he’s not sure he knows the real keys to success yet.
“If I had to give any advice it would be to start showing your game as soon as possible to other people,” said Stan. “Either to other developers or at conferences like White Nights. We have a small gamedev community in Belgium and we help each other all the time.”
Petri Ikonen, Creative Director at tracktwenty, joined EA in 2012 when they opened their mobile game studio in Helsinki, Finland. With responsibilities that include supervising the studio’s design team as well as doing many hands-on design tasks, he is vitally involved in developing tracktwenty’s creative culture and processes. At Casual Connect Europe 2017 in Berlin, Petri discussed the challenges of creating SimCity BuildIt.
Kevin Beimers fulfills a lot of roles for Italic Pig: writer, editor, producer, director, animator, artist, designer, developer, coder, and storyteller. He has helped create Schrödinger’s Cat and the Raiders of the Lost Quark with Italic Pig. He noted that what he learned from this was: “the weirder the idea, the less likely it is to be stolen”, which led to the development of Mona Lisa, a game where the titular character is a Renaissance robot art thief.
“I’ve always found Da Vinci fascinating – I think everybody does at least a little bit. I mean, here’s a guy so far ahead of his time, with buckets of ideas, talented in every facet of art and science from inventing to sculpting to painting to engineering to botany to anatomy… and that’s just from the codices that he let everybody have a peek at,” said Kevin. “The thing is, for every time he dropped a bomb on human invention – ‘Here you go, folks: I call it a helicopter. That’ll blow your mind.’ – how many of his ideas never saw another human face? I would imagine that for every codex he felt comfortable putting on display, there’s another 10 back in his basement he never told anybody about, and more than a few that he probably had to set fire to.”
“Then you’ve got the mystery of Mona Lisa: Who was she? Oh sure, historians think they’ve got her pinned down as either the wife of a Florentine cloth merchant, his secret same-sex lover, or Da Vinci himself. In other words, nobody’s got a clue,” he continued. “I asked the question: what could be the culmination of Leo’s work? All of his sketches of engineering works, all of his sketches of the human body, what if Mona Lisa the Painting was not his greatest creation, but Mona Lisa the Girl?
In 2014, eLearning Studios was invited to be a partner in a European partnership project called Stay Active which was a project looking at reducing stress in older workers in the workplace. As part of this project we worked collaboratively with Dr. Gail Steptoe-Warren, Occupational Psychologist and Principal Lecturer at Coventry University’s Faculty of Health and Life Sciences and Nigel Wilson Principal Lecturer at Coventry University to research and explore ideas for the development of a new game designed to reduce stress for those over 45. This initial project was later to evolve and develop into Soar: Tree of Life.